Second Life news Week 14

There are some interesting bits of information coming out. I have some here from the Content and Mesh UG.

Sketchup

This is Google’s famous tool for building 3D models. It has a low learning curve and quite a bit of ability. Using it came up in the Content and Mesh Meeting Monday.

Content/Mesh Meeting

It seems people are building things using Sketchup and bringing them into Second Life. All works well until they UNLINK them. A 100 prim Land Impact can jump to 500 prims. The reason is Sketchup makes a model as lots of small parts. When one unlinks the parts all the less than 1 prim costs that were being added together while linked, have nothing to add up with and thus round up to 1. The round up kills the prim savings.

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Direct Delivery JIRA List

When filing JIRA’s one wants to be sure they are not filing a duplicate issue. That is not an easy thing to determine. Sassy Romano has made it easier for those with Direct Delivery problems.

One of the good things about checking for duplicates is one often finds the current work around methods or even fixes for the problem. So, check them out.

See: EXISTING MARKETPLACE JIRAS ISSUE LOG.

 

Direct Delivery Fix

I came across Darrius Gothly explaining to someone how to get stuck items out of the Unassociated Items List. I think that info is handy to know, so I’m publishing it here.

The problem is seen when you move a Market Place item from your Magic Box to Direct Delivery using the Merchant’s Outbox. The previous item from the Magic Box is moved to the Unassociated Items List. If you just delete it, it will come back… again ad again. If you delete from the Magic Box and the list, it will still come back again and again. They seem impossible to remove. Darrius has a fix:

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Direct Delivery Poll

Princess Verwood has posted in the SL Forum that she is running a poll on whether merchants are changing from boxes to folders. Of course in the forum few people will see the poll. So, I’m reposting here.

I’m not sure enough people are able to use the Merchant’s Outbox to have decided.

I think I have 4 products out via Merchant’s Outbox. I’ve done those with folders. Previously they were boxed items in the Market Place.

Darrius Gothy points out that with the new ‘View Contents’ feature in the Market Place, using folders is more important. I know I prefer buying things in-world using BUY so I can open the package and see what all is in the box/purchase. Many items lack good information on the ‘box’ or product description. So, it is hard to know exactly what one is getting.

If one wants to sell to me, tell me lots about the product.

UPDATE: Oh DUH! Add the article link: Poll – Second Life Direct Delivery: Folders or Boxed?

Direct to poll link: POLL

 

Dolphin Viewer 3 – 3.3.1.23706

Dolphin has another release out. Lance says this one come quickly after the 27000 version because 27000 was a rush release to get a working Merchant Outbox out. This release includes features and fixes from the planned 27000 release that were skipped to get out Merchant Outbox.

Mesh Upload

This version has the Kokua Mesh Uploader. I have yet to try Kokua’s and Dolphin’s uploaders. I don’t know if they have the ability to create the convex hull when asked to create the physics layer. In Linden Viewers the task is handled by a feature in the Havok physics engine, a proprietary package. On my next trip to ADITI I may try out Dolphin’s and see.

I tend to make my own physics layers to minimize Land Impact. So, whether it does or doesn’t have the ability to do convex hulls isn’t an issue for me.

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