Second Life News 2018 w08

A day behind.

Servers

There was no roll of a new package to the main channel. It continues to run #18.01.17.511913.

The three RC channels all updated to version #18.02.12.512536. The changes in this version are listed in the Release Notes as: Internal fixes and Simulator logging improvements.

#167.. Can you ..
#167.. Can you ..

Since I was traveling to see friends I missed the Server and Scripting User Group meeting. It was at the meeting where we learned there is a change to fix a problem in the server that has been crashing viewers.

Seems the server has been sending malformed update data that kills the viewer. The Lindens believe the problem was a memory corruption problem. A server would work correctly right after being restarted and after some time start sending bad information. Inara published a quote of Simon Linden describing the problem.

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Third-Party Viewer Meeting 2018 w07

Not much new information in this meeting. But, lots of updates.

As you probably know the Alex Ivy 64-bit viewer is out as the main viewer. Another update quickly followed the initial release, the Voice RC version was added.

Some third-party viewers have install instructions that tell you to find the SL-Voice files in the Linden viewer and copy them into the install. There are reasons for that, but they are too geeky for now. That copy-paste won’t work with the new voice version. Because of security issues the voice modules have changed and are no longer compatible with the viewer that have not added the supporting changes.

Oz Linden tells us there is another SDK for voice coming with a Mac fix. Also, the spatial sound is now working on the Mac.

There is a Maintenance RC viewer that is out.

Also, a Media update RC viewer with updates to CEF bringing the viewer up to latest Chromium version.

Oz is expecting another update for the Rendering Project Viewer. Expect to see more rendering changes. Oz says he has gotten a programmer with render engine experience back from the Sansar project. Some render improvements were put off because Oz felt the team lacked the necessary experience. Now they have it.

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Content Creation UG 2018 w07

First meeting in a couple of weeks.

Alexa Linden announced that she will add a description to the Aditi regions (Animesh1 to 4) saying they are for animesh only. They Lindens will be returning things that are not animesh and setting an auto-return time cycle for the region.

Medhue made a video, Thank you, Medhue. My Thursday was spent fighting with Microsoft while they ran me in circles.

I’ll provide short summaries of the various topics discussed in the meeting and provide a time mark for the beginning. If you want more info than I provide check the video.

02:40 – Vir Linden tells us the Lab has hired a programmer specializing in rendering. He has worked for the Lab on Second Life™ before, Graham Linden. He is full time. So, things in the rendering pipeline will be changing. There is already a Project Viewer for a branch of viewer changes to the render pipeline. See: Second Life Project Render Viewer version 5.1.1.512446

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Second Life Bits 2018 w07

Dance – Crap Mariner has an article about dance in the One Billion Rising event. You’ll find it on Inara’s blog: Who Puts the Dance into One Billion Rising? Long, interesting.

Happy Valentine
Happy Valentine

Restarts – When the simulators are restarted it usually takes just a few hours. Some are experiencing way long times for restarts. Caleb Linden is looking into it. If you have specific information on a long restart, email it to Caleb or file a JIRA Bug Report and mention Caleb’s name.

Interesting – There is a huge 220 page, and growing, thread in the SL Forum, How does your avatar look today? A resident by the name of Nostoll started the thread in May 2017. With about 26 posts per page that is almost 6,000 posts residents have made.

A variety of avatars are portrayed with varying quality. I suppose we could consider the images a representation of a cross-section of SL users. If that were accurate then we could draw conclusions from what see, like hardware in use and graphics settings, whether or not ALM is in use…

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Second Life News 2018 w07

Servers

Monday Caleb Linden posted the Deploys notice. The main channel is getting a restart. But will continue to run the same server version, #18.01.17.511913. The restarts are said to have started rolling across the grid at 3AM PT.

Blue Steel may get a new package Wednesday. The Deploys notice says they have not yet decided.

Heart Shaped
Heart Shaped

Le Tigre and Magnum will continue to run #18.01.17.511913, the package they ran last week. I doubt they will get a restart…

Viewers

The main viewer is now 5.1.1.512121. This is the upgrade with fixes to the voice features. The previous version 5.1.0.511732 released in week #2.

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When will Sansar or Second Life Go Mobile?

I came across an article on Massively Overpowered. Seems Blizzard Entertainment is rumored to be taking World of Warcraft® to mobile handheld devices. The official cinematic trailer for WoW is here.

Looks pretty awesome. But, when playing WoW this is not what one sees. The actual gameplay looks like the video below (2017).

Pretty neat. So, if they are taking their game to mobile, when will SL or Sansar go mobile? To have an answer I decided to consider the complexity of the two ‘games’. (And no, I don’t consider SL a ‘real’ game. I think it more a platform for games. Like Mercs Beach Haven…)

So, considering the two games’ complexity I started with the systems requirements comparing WoW and SL. But, number-wise they look very similar.

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