Second Life’s Simplified Inventory Project

Now there is an idea… Inventory likely becomes a headache for every user of Second Life. I know I have an ongoing battle with inventory. Now the Lab has come up with a new idea. I suppose it is a spinoff from the SLCC announcement of making SL easier to use.

New Folder View Inventory

ProductTeam Linden posted an announcement in the Second Life Forum about the new project to test the idea of a simplified inventory. See: Simple Inventory Project Viewer. They want feedback on the new inventory. They ask you to give them information on how you think it will affect new users. I guess we can put on our newbie avayar and see how it goes.

The project has a Project Viewer, JIRA Section SINV, and a Simplified Inventory wiki page.

Download and Install

This is the standard download (28mb) and install. The viewer installs in its own folder, so there should be little conflict. It also uses its own settings file (settings_projectviewer-simpleinventory.xml). It does share the cache. While I am a great fan of separate caches for each viewer, I have been allowing all the viewers from the Lab to share the same cache. I don’t recommend allowing the Lab’s 1.23 to share a cache with the new 3.x.x viewers.

Read more

#SL Server News Week 3

Server roll outs have not been going that well this year. Tuesday a new roll was planed and started. It went well. Then Wednesday came and release channels were rolling out. The roll to Magnum went bad.

Blue Steel

Oskar says, ‘This is the code that’s been in a few RC’s this year. It is looking stable.’ This is the code that rolled to Blue Steel this week.

New LSL function: integer llSetRegionPos(vector position) –  The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.

  • Returns 1 if the object is successfully placed within 0.1 m of position.
  • Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
  • Returns 0 and does not move the object if the object is dynamic (has physics enabled).
  • Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.

“frame_number” option added to llGetEnv() –  Returns an integer that represents the current ‘frame’ of the simulator. The function is generally only useful for specific debugging cases.

 

Read more

Imprudence and Kokua Deciding…

Today a new post appeared on the Imprudence-Kokua Viewer site. It gives us some insight into what is going on with Imprudence & Kokua viewer development. From a users perspective it seems pretty well stalled to me. But, now we know what’s up and that some decision is going to be made. So, is this the end of Imprudence?

Imprudence

For a long time Imprudence was my viewer of choice for use on OSGrid. With the arrival of mesh that changed.

Imprudence was the viewer of choice for builders in OSGrid and Second Life. For many it still is. But, it is getting old and the team is going to have to decide if they can keep supporting it.

Kokua

This is the newer follow on to Imprudence. It allowed the team to regroup and start from a fresh beginning. It was said this would be a viewer for OpenSim and the Aurora branches of the OpenSim grids.

Read more

I’m Back…

SOPA and PIPA are not gone. We didn’t win. We were impressive. But, the politicians and the commercial interests involved have just stepped aside and allowed the wave of protest to pass. They are expecting us to go back to sleep.

Alec Rawls writes on Watt’s Up With That about Cass Sunstein, an Obama czar, wanting to use copyright laws to stop rumors and conspiracies, in other words to stifle free speech. The copyright laws in the US have the idea of fair use. That idea is to be modified so that you can’t write about ideas I espouse on this site. That would stop discussion of those rumors and ideas.

Harry Reid, the chairman of the US Senate, is rewriting PIPA to try and get it through the Senate and to the House. The bill is about getting the government to enforce copyright law for Hollywood. The most heinous aspect is the efforts to dispose of due process. The change is to make one guilty until they can prove their innocence. That’s an over simplification but…

Read more

OpenSim vs Second Life vs Minecraft

Hamlet in an article on New World Notes titled OpenSim Gaining Regions… But Not Gaining Many Users makes a point about user numbers for OpenSim. They are apparently decreasing while the region count is increasing.

OpenSim vs Second Life vs Minecraft

It is hard to know what is happening with user numbers in Second Life. From my empirical experience I would say they are growing because I meet so many new people now, but it is hard to find real numbers to back up that opinion. What I do think is coming clear is the nature of OpenSim and the reasons for the popularity of Second Life.

OpenSim

I have nine regions in OSGrid, an OpenSim world. I’ve had them for over year. In that time I’ve had probably 50 visitors, more or less. I have a count if I would bother to look it up.

As I write this there are 125 users in world now and about 3,300+ have logged in in the last 30 days.

Read more

Restrained Love Viewer 2.8.3 Released

A new version of the RLViewer was released and announced by Marine Kelly. RLV is for those that enjoy dominance/submission play. So, it or feature sets form its code are popular with numerous role play regions in Second Life.

This is a special viewer and has features and foibles that are atypical to other viewers. The install is unique as is the use of the viewer. Enough so that videos have been made to show people how to install it and use its special features and toys made for it. The basic viewer is as easy to use as Linden Lab’s viewers.

You can read about the new features and fixes in this version in the RLV Blog.

Download and Install

[youtube nEc4iqafiZg]

The download is a bit slow. It is 27mb so it’s not bad, two or three minutes. You can download the viewer from: Restrained Love Viewer Download. Pay attention to which version you download.

Read more