Today a new post appeared on the Imprudence-Kokua Viewer site. It gives us some insight into what is going on with Imprudence & Kokua viewer development. From a users perspective it seems pretty well stalled to me. But, now we know what’s up and that some decision is going to be made. So, is this the end of Imprudence?
For a long time Imprudence was my viewer of choice for use on OSGrid. With the arrival of mesh that changed.
Imprudence was the viewer of choice for builders in OSGrid and Second Life. For many it still is. But, it is getting old and the team is going to have to decide if they can keep supporting it.
This is the newer follow on to Imprudence. It allowed the team to regroup and start from a fresh beginning. It was said this would be a viewer for OpenSim and the Aurora branches of the OpenSim grids.
Aurora is to have lots of nifty new features and not be so constrained by compatibility with Second Life. At least that is my impression of it.
Kokua would provide support for all those nifty features. Plus it would be compatible with OpenSim grids. In a tertiary way it was to be compatible with Second Life.
Lately we haven’t seen lots happening with either Imprudence or Kokua. It seems the team is realizing that and looking at what they want to do. If you want to contribute your opinions on what should be next, post a comment on their blog article: What’s Next..?
As much as I like Imprudence, I would like to see it dropped and all the team’s effort put into Kokua. I think supporting two viewers slows both of them down.
I also think OpenSim needs a really good up to date viewer. Something it does not have now. There are viewers that work with OpenSim grids. But, as best I can tell that is getting complicated. I also think most developers give OpenSim second class status in prioritizing. May be not, I can’t know. But, it seems likely to me.
Whatever decision the team makes I’ll wish them well and support them.