Space the Final Frontier, or Not

Do you know anything about the United Nations Outer Space Treaty, passed in 1967? Did you know it forbids the claiming of territory beyond Earth? Even if you get there, spending billions, you cannot own the land/asteroid. Cutting off any assurance you can recover your costs or gain any reward.

space
space

That relegates space exploration to governments and large corporations. Government has once again killed creative incentive.

Bob Zimmerman writing for the Federalist in Jumpstart Space Settlements suggests repealing the treaty and replacing it with the American Homestead Act of the 1800’s. That resulted in the rapid expansion of America into the west.

The keyword is ‘rapid’. The act provided for a return on investment. I suppose few people know that the rail line from the east to the west was incentivized by allowing the rail roads to claim two sections of land on each side of every mile of rail laid.

Land with all the possibilities of hidden wealth is an incredible incentive. The UN Treaty eliminates that incentive. So, for 50-years space exploration has remained in the hands of the governments and wealthy.

In the 1800’s moving west was thought too expensive for the poor. With the promise offered by the Homestead Act that changed. Will we do something similar with space?

Second Life: Will We Bake Our Mesh Body Avatars?

The idea of baking mesh avatars has been a subject coming up in the Content Creators UG over the last couple of weeks. The idea is to change how mesh avatars work. If you don’t understand how a Classic body layers work now, this may be confusing. I’ll try to sort it.

Mechanical beauty
Mechanical beauty

Starting back a couple of years, the Lindens added Server Side Appearance baking (SSA). The Classic avatar is made of three separate parts; head, upper body, and lower body. The parts allow layering of textures placed on the Classic body. Sort of like sticking decals one a top another. 

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AvaStar-Blender: Switching from IK to FK and Back

Medhue streamed a tutorial this weekend. He was showing how to switch between IK and FK animating. In September 2014 I was facing that problem and posted a tutorial titled: Blender-AvaStar Animation IK/FK Tip because I couldn’t find any tutorials saying how to change between the two animating styles.

I think the video is a way better tutorial on switching between the two styles than my old ‘text’ tutorial.

 

Will Win 10 Creators Update Kill Second Life?

There is some consternation about a Windows 10 update: Creators Update. It is a free Win 10 update. My headline is hype. Nobody seems to know how it will work with Second LifeTM. However, the new features are a combination of interesting and OMG more advertising built into Windows.

Whatever, the new features are:

  • 3D in Windows 10
  • Built-in game broadcasting
  • New tab management in the sucky MS Edge and more…
    • Microsoft Edge is faster
    • Tab preview bar
    • Set tabs aside
    • Jump List
    • More extensions
  • Enhanced security features – MS Privacy Dashboard
  • Paint 3D
  • Remix3D.com access
  • Game streaming with Beam
  • Gaming settings: Game bar, GameDVR, broadcasting, and Game Mode
  • Improved Windows Store – They added e-books, whoop whoop
  • Dolby Atmos – Adds Dolby audio via an app
  • Cortana can do more… like control music by mood.
    • Language compatibility for iHeartRadio and TuneIn
    • Music recognition support for the Chinese
    • Full screen Cortana when computer idle
    • Carry sessions across devices
  • Mixed Reality in Photo, Maps, Music, Movies, & TV
  • Mini View Feature
  • …and more.

So, how is it going to work with SL? No one in the forums is writing about their experience. May be everyone is waiting for someone else to go first. In general we are currently clueless.

I plan to install it on my laptop first. It runs SL at medium settings and produces 10 to 20 FPS. I want to see if adding Win 10 Creators Update with a “Gaming Mode” improves its performance. For now I will avoid the update on my main machine.

I’ll get back to you.

Second Life and NVIDA Update Problem – Fix

It seems people updating to the current NVIDIA driver are having problems logging in. They crash on viewer launch.

As of April 6, there is an NVIDIA driver version 381.65. This is the one people have a problem with. The previous version 378.92, the one I am running, does not have the problem. So, some people are rolling back to 378.92.

Whirly Fizzle has posted in the SL Forum that the problem has been tracked to NVIDIA’s Shadowplay/Share feature. Turn it off and things work.

We are early in this problem fix cycle. So, we may learn more soon.

Second Life and Sansar in the News

The Irish Times has an article by Marie Boran, Virtual reality is giving Second Life a second lease of life. (4/13) Marie was a participant in Second Life™ in 2010. In the first few words she reports the Trump-Swastikas at a Bernie Sanders meetup. That mention should clue people to the possibility of the reporting being shallow. I’ll try to push the Sansar news deeper and provide some perspective on Second Life..

The Blarneystone in Dublin, SL – 2017

Marie moves on to point out that while there is an ‘underbelly’ to SL, that is often reported on, there is also a surprising number of ‘ordinary’ folks in SL. The real world is pretty much that way… so…

Next Marie says her 2010 outfit and skin had expired… I went back and tried some of my 2008 outfits, well, we didn’t have “Outfits” in 2008. So, I had to find some stuff from then and make an outfit to see if things still worked. They did. I looked horrible. We can’t be sure what happened to Marie. I’ll take this as being another nail in ‘shallow’. But…

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