Second Life Viewers Week 35

From the Third Party Developers’ meeting last Friday we got some news. Not much from the Linden side. I am often wondering if there is really so little for them to talk about in regard to Second Life™ or if the community is wearing them down and they are talking less as a defense. We have been down that road before.

Fantasy uprising

Fantasy uprising

Viewers

RC Second Life Project Oculus Rift Viewer version 3.7.18.295296 – This view is often left behind. Oz describes it as being ‘preempted’.  They have more important things to do and spend time on those rather than updating this version. I suspect few people are using this version as the Oculus type headsets it is designed for are not yet in retail release.  Continue reading

Second Life Viewers 2015 Week 13

Kokua 3.7.26-35224 Released

The Kokua team seems to now be generating a steady stream of viewer releases. A week ago they release this new version. This Kokua viewer is on par with the SL Viewer 3.7.25-299021. The SL 3.7.25 version was a maintenance release with mostly bug fixes.

With this release the dual releases of Second Life and OpenSim versions stops. This version runs on both SL and OS grids.

Rejoins moi au salon rouge

Rejoins moi au salon rouge by Cherry mood, on Flickr

SL Viewer

The main viewer is 3.7.25-299021.  Continue reading

RLV & Kokua 3.7.24

Kokua has a new version of their viewer out. This version changes from RLVa to RLV. So, what does that mean? Basically, just that you need to do a clean install. The RLVa settings need to be removed and the RLV settings installed. Installing over the previous version won’t clear the RLVa settings, thus the clean install is needed.

RLVa and RLV are similar. Both add to the viewer the ability to have in-world Linden Scripting Language (LSL) scripts control the viewer. To some lesser extent the new Linden Experience Tools serve a similar purpose.  Continue reading

Second Life News 2014-47

Group Chat

Simon Linden Tells us:

Yes some of the chat servers have been having troubles in the last few days.   I’ve been looking into that … the code running there isn’t super new, and the outages might be timed with some of those [hardware update] restarts.

In any case, there is an update soon for the chat servers, and already another in the pipeline.

Servers

Photo Shoot w/Mr. S

Photo Shoot w/Mr. S

This week there are no rolls for either the main channel or RC channels. Next week is a no change week. So, I expect no roll outs that week either.

We can expect tweaking to the CDN system. This week whatever they are doing that requires multiple restarts is ongoing.

The main reason for no updates is the hardware updating requiring the restarts scheduled for this week. Estimating time for any individual update or the group is difficult as Simon says, “We also have to actually open up the server box and look inside to see if it needs an update, so it’s random how long each one takes.

This shouldn’t do anything grid-wide, aside from extra region restarts.”  Continue reading

Second Life Bits 2014-36 #2

CG Awesome

I suspect most people know there is a lot of CG in moves these days. This is an interesting video showing some amazing CG work.

#GamerGate

Have you heard of #GamerGate? I suppose it has been growing for days. The long and drama filled story can be found here: GamerGate: A Closer Look At The Controversy Sweeping Video Games.

#GamerGate is drama just as we see in Second Life™. Only on a larger scale. It is a story complete with sex, vigilantes, hacking, rage quits, and all the rest. Continue reading