Second Life News 2019 w10

This is a repost. It seems to have poofed shortly after I first posted it.

We have some news… March 1 was the Third-Party Dev meeting. It ran 57 minutes… but, there was

Servers

Problems continue on the server-front. No updates on the main or RC channels. These problems are holding up viewer releases. EAM, EEP, and BoM are all waiting for server-backend stuff to update.

Any region that has run longer than 10 days will get a restart.

The server update that kills inventory UDP fetching is also held up until the server problems are solved. Actually, lots of stuff is delayed as people are pulled to work on the servers. Continue reading

Second Life News 2019 w09

Servers

Updates were planned. A problem was discovered last minute and neither the main or RC channels updated. Simon Linden explained at the Server-Scripting UG Tuesday. The Deploys post now reflects that change of plans.

[2019/02/26 12:02]  Simon Linden: Let’s see … well, for server news, our update this morning got cancelled by another last-minute problem we discovered

[2019/02/26 12:03]  Simon Linden: That stops tomorrows updates as well, but I believe we’re planning on doing restarts of all the regions on the RC channels

[2019/02/26 12:03]  Simon Linden: … and I’m working with another colleague as we speak helping to sort that issue out

[2019/02/26 12:04]  Simon Linden: That’s my excitement for the week, so the table is open for topics or discussion

One of the things to happen with the planned update was a channel with the UDP API disabled. This would test viewers to see if they were in some way still dependent on the UDP API. Those developing viewers or if you want to test can visit Mesh Sandbox 3 in Aditi. It has the planned update running.

You're only here for a short visit. Don't hurry. Don't worry.

You’re only here for a short visit. Don’t hurry. Don’t worry.

Some experimenting with whether or not their viewer is UDP dependent or not have seen some odd behavior. Whirly Fizzle did some testing and reports here.

It seems you inventory will load, the list. But you cannot fetch any of the assets.

So, Firestorm 5.0.7 users have about a week left before that viewer is totally crippled and then soon blocked. Update early. Avoid problems. Continue reading

Second Life News 2019 w08

We have some news. Nothing too earth-shaking Firestorm did get their Animesh supporting viewer released. EEP server-side is behind expectations by another week. But better to fix before grid-wide release. The third-party dev UG  (YouTube video) was last Friday.

Servers

No roll to the main channel. We are staying on version #19.01.25.523656. They found an issue while the planned to roll version was in RC last week. So, there will be a new RC of this one Wednesday. But the regions reaching two weeks without a restart will be getting a restart.

Take over

Take over

An issue for some has come up. If the regions are restarted at different times their day/night cycle gets out of sync with adjacent regions. When the main grid is restarted for an update all those regions are pretty much in sync for daytime.  Regions that have been restarted at various times for some reason get left out of the two-week no update restart, at least I think that is what is being complained about.

Seems the Lindens are not deliberately trying to do a daylight time sync. It is just however it works out. They consider when daylight happens as up to the region owner. Continue reading

Second Life News 2019 w07

The planned roll out to the main channel (leaving us running #19.01.25.523656) was canceled due to a bug in the logging. So, no restart to the main channel. Main channel regions got a restart last week.

The Deploy notice was posted Monday and revised Tuesday. So, if you are confused, it is because of late breaking changes.

Blue Steel and Le Tigre will update to #19.02.08.524296. This includes the EEP feature, which is to being installed in more regions fo broader testing.

Continue reading

Second Life News + 3rd Party 2019 w05 and 06

The third-party Dev UG meeting was short and griefed. The video is here. Pantera Północy, the videographer, edited most of the griefing out. Annoying.

Servers

The main channel got an update, #19.01.25.523656. Has logging to gather baseline information on simulator performance in various areas of interest and additional internal logging. So, they are now getting data from the majority of the grid.

N383 What To Wear

What To Wear

If you drive, fly, or sail now would be a good week to be active. Of course, Tuesday afternoon is a good day to drive, fly, or sail as the most regions have just been restarted.

Continue reading

Second Life News 2019 w05

There is no Deploys thread this week. From the Server-Scripting UG we hear,

[12:05] Simon Linden: For server news, there wasn’t an update to the main channel today but tomorrow will see 3 different RCs
[12:06] Simon Linden: We’ll have a new maintenance update in one channel
[12:06] Simon Linden: Another that only has internal changes
[12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that’s blocking that from moving forward
[12:07] Joe Magarac (animats): The “time is stuck” bug?
[12:07] Simon Linden: exactly Joe
[12:07] Simon Linden: yeah that one is a show-stopper …. and he’s working on it right now

Server-Scripting Meeting

So, no roll to the main channels and 3 updates likely coming to the RC channels Wednesday.

*Ariel*

*Ariel*

Also, notice:

Scheduled – We will be conducting scheduled maintenance on our inventory system on Wednesday, January 30 from 6:00 AM until 7:00 AM PST. During this time, some residents may experience difficulty rezzing items.

Continue reading

Second Life News w/3rd Party Dev Meeting 2019 w03 & 4

There is news. Everyone has been back to work long enough post-holiday for things to be getting completed. So, changes are in progress. I am behind, again. So, I’m just getting this converted from my notes to something readable.

Servers

We did get a Deploy post, appearing Tuesday afternoon.

The Rainforest Photo Contest, Entry # 2

The Rainforest Photo Contest, Entry # 2

The main channel updates to version #19.01.09.523003. This version is listed as having logging collecting data to build a baseline performance measure. Also, more internal logging.

My empirical take is things have degraded. But, without some objective measure that is only an opinion. As I started flying a complex Shergood helicopter in July 2018 my perception of region reliability has likely changed. But, my observation of what happens when crossing region boundaries is more factual.

Using the Firestorm Viewer, I have the option to cross regions in two ways. The default is to cross using the basic viewer prediction of what should happen for a smoother appearing crossing. The other is sort of stop-action crossing. (Preferences->Move & View->Movement->Movement at region crossing: Predict or Stop)

Continue reading

Second Life News 2019 w03

Servers

No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn

Can’t stop the dawn

Viewers

The main/default viewer remains version 6.0.1.522263. Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614 – Last update was in week #47. 

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

Continue reading