Second Life: Viewer Managed Marketplace

VMM or Viewer Managed Marketplace, is getting close. There is a recent wiki page that was created in November 2014 that has just updated. The beta testing information is still there. It instructs one on how to get involved in testing and refers people to the LS Knowledge Base for more details on using VMM.

Princess
Princess by Iris Okiddo, on Flickr

See: Viewer-managed Marketplace (Beta) 

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Second Life: Free Language Translator

If you use a translator in Second Life, you know recent changes at Google have caused several models of translators to fail. You also know that since 2012 the viewer’s built-in translator cannot be connected to the Bing or Google translation services as originally planned by the Lab. Viewer translation is essentially broken. We have to use an add-on.

JUSTICE COURTESY OF (wear)*katat0nik* (melon) Heart War Hammer Click to resize RARE
JUSTICE COURTESY OF (wear)*katat0nik* (melon) Heart War Hammer Click to resize RARE by ▓▒░ TORLEY ░▒▓, on Flickr

Following this blog you’ve seen the recent previous articles. (See: Second Life: Metanomics Translator Failing.)

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Second Life’s Return to Last Position

Jessica and Oz were discussing the blog article Jessica put up: ‘Restore to Last Position’ Needs You’, in the third party developers meeting, Friday (3/28). There are now 389 comments (as I write) by people explaining how they use the feature and why they need it.

Nobody Wants To Talk About The Elephant In The Room
Nobody Wants To Talk About The Elephant In The Room by Connie Arida, on Flickr

Oz Linden is making his way through the comments and is about half way. He promises to read them all.

His take is that there are definite use-cases that need to be handled. He remains unconvinced that RTLP is the best solution. You will find the discussion at TM: 22:00±. 

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Second Life: Mesh Upload

You may have picked up from the SL Viewer news that a change is coming to the Lab’s mesh uploader. There are, I think, some nice changes coming.

WA D-Lab PICCOLI2 IN YOUR GARDEN
WA D-Lab PICCOLI2 IN YOUR GARDEN by Willow, on Flickr

As it is now, when uploading mesh we often get an error and the error message is basically useless, no help. The Lindens are working to improve that. They hope to give us a better idea of what went wrong.

Also, we are currently limited to 8 faces per mesh. That means any single mesh object can only have 8 materials. That too is going to change. The Lindens are saying if there will be a new limit just that we can have more than 8.

There is also something changing about how the various LoD models and physics models will associate with our item based on file naming. I don’t get what they are doing here as I have yet to play with the RC/Project viewer that is out.

Second Life: Notifications Change

You may have heard, a viewer is coming that will handle your notices differently. When logging in we are often bombarded with stack of notices; IM’s, inventory offers, group notices, event invites, money transactions… it gets busy.

get wet in the rain
get wet in the rain by hitsu Ruby, on Flickr

The Lindens are promising a new way to handle notices. We will get a new panel that better handles the information being dumped on us. We are promised a way to organize and prioritize all these notes.

Second Life: Hover Adjustments

Lindal Kidd has an article up titled FLASH! Fine Hover Adjustments Return! Basically, she says Wow! Then points us to Inara’s blog where Inara has posted: Avatar Hover Height reaches release viewer. Inara is pointing out that the RC Hover Viewer version 3.7.26.299635 was promoted to the status of being the main/default viewer.

floating
floating by Kannazuki Koba, on Flickr

Fortunately Inara covers how to use the feature and a bit of the history leading up to it. So, I won’t be writing that up. For the TL:DR peeps the short story is: once you have the new viewer, right-click your avatar and select Hover Height. Then adjust.

I seem to remember the adjustment will only last for the secession. But, that may have changed as the last time I paid much attention was early in the development stage.

UPDATE: Oh….. the Linden announcement is here: Now Available: Hover Height Improvements.