And there is the problem of whether an applier type item has the textures for the classic avatar. Without those textures I would expect the item not to be usable with the new body. I am not sure how many of my gowns have a classic texture and applier…
To get all the details and see the new features watch the video.
Without alpha-cuts we have to figure out how to hide parts of this new body. The process is the same as it is with the classic body. WEAR an alpha map or layer. But, do we have an alpha map with all of our dresses and stuff? Probably not. So… The answer is we make our own alpha maps. It is easy enough. The basic template we need is in the bundle. Look for the Slink Female UV Template for Alpha Creation. For use outside the viewer look for Slink Physique Lower UV Template and Slink Physique Upper UV Template. These last two are full perm and can be exported for use in GIMP or Photoshop.
Also included is a large number of premade alpha layers/maps in a folder titled Slink – Physique Redux Essential Alpha Layers. These are a good example of how your alpha layers should look.
Making Alpha Maps for Bakes On Mesh (BoM)
This is easier shown than described. So, check this video: Slink Tutorial Alpha layer creation for Redux. (below)
Before you go nuts making alpha maps for your existing clothes, do look through the stuff you got when you purchased the item. Many of the fitted mesh clothes included alpha maps for the classic body. Dig those out and use them.
I’ve known things were going to change and BoM has been on the way for some time. Plus, I am tempted to buy Maitreya. Not enough to spend the money, yet. So, I take all the stuff I know I won’t use, Belleza (nothing against Belleza – I just don’t own it) and other brands I am not using and I put them in a folder within the item’s folder labeled ‘Xtra’. I figured that would make it easy to find stuff I may need someday… like the system/classic alpha layers.
I also keep the boxes stuff comes in. The clothes boxes are mostly for when the thing breaks.
More pages. Links below…