Photoshop CC 2014

There are some tutorials coming out from Adobe showing what is new in the latest releases of Photoshop. This one is on the font selection changes made recently. See: Adobe Typekit.

We now have far more ways to find fonts and preview them than we used to have.

There is now an easy way to deal with missing fonts you may find when working with a colleague’s files.

Another new feature is smarter Smart Guides. Scroll down for the tutorial.

There are changes in linking Smart Objects.

Second Life Depth of Field

Honour has a post up titled: How Deep is Your Field in Second Life? She was having a problem getting the viewer’s Depth of Field (DoF) feature to work. She links to Ricco Saenz’s explanation of how to get it working: How to actually capture depth of field on your SL photos. But, not why it does what is does.

Viewer Size Image

Viewer Size Image

DoF is one thing I have found I cannot control in my RL S4’s camera, or have yet to learn how. It is a reason I still use my Sony digital camera for RL imaging. DoF is something I seldom use in Second Life™ because I prefer the control I have in Photoshop. But, I can imagine that some will find DoF more usable in the viewer than adding it in post production.  Continue reading

Flat Berry

Last Thursday Strawberry Singh did a tutorial on how to make a cutout for making Flat Whoevers. See: Making a Flat Cutout for Second Life using Photoshop.  The tutorial is simple and straight forward. You get everything you need to know to make a decent cutout. But, there are some Photoshop tools that make the process much easier and provide a much better result.

The new Photoshop CC and CS6 (think it is in CS5.5 too) have a feature called Refine Edge. If you are trying to trim hair or fur out of a background, you have to learn about this tool. Check out the 10 minute video.

The video is made by Howard Pinsky. It is on the pro side, which for me means no rambling, tangents, or umm-haa’s. It is to the point, clear, and crisp. I subscribed to his channel. If you use Photoshop and are still learning, and who isn’t still learning, then this is a good channel for you.  Continue reading

Adobe Creative Cloud 2013-25

Some news is coming in on Adobe’s change to a monthly release plan. It seems it is being well accepted. Adobe’s published earning is beating the street’s estimates. See Tech Crunch for details: Adobe’s Q2 Earnings Beat Street With $1.011B In Revenue, $0.36 EPS, 700K Paying Creative Cloud Subscribers or 92% of their users.

New features are rolling out in the CC version of the software. Below is a Photoshop change in how it works with 3D painting.

A longer and more detailed Q&A about the new CC is here: Adobe MAX: What’s New in Photoshop CC. This is mostly and audio with slides. And while it uses Photoshop in the title, this is more about how CC works.

I plan to sign up this month.

Adobe in the Cloud

In Second Life we tend to use open source products. But, some people use the professional products from Adobe, Photoshop being the best known. I think it has no equal. There are other image editors. But, Photoshop (PS) is the industry standard. If you plan to work for a gaming or other company that works with images, you have to know PS. But, Adobe is making big changes that will radically affect casual users.

Adobe Creative Cloud

Adobe Creative Cloud

Adobe is changing how they deliver their software. Until now they have sold their software in a package with a perpetual license. I can still use an old copy of CS3, CS4, CS5.5, and CS6. (CS = Creative Suite) It isn’t cheap. A new version of PS costs US$800. Updates can be $300 to $400 per version come every 12 to 24 months. People can find PS on Amazon and in stores for $650. But, quite often that is the ‘basic’ version not the ‘Extended’ version.

Continue reading