Astra Viewer 1.6.0.2 Download Review

I haven’t kept up with the Astra Viewer nor do I know much about it. I did a review of the viewer in March of this year. (OpenSim Astra Viewer Review). I saw in my net reading that Astra Viewer has mesh render ability. Hmmmm. Maybe it is worth an update.

If you don’t know, the viewer is targeted at Aurora-Sim and OpenSim. It is said to work with Second Life too. I haven’t tried it in SL.

Astra Viewer
Yellow Arrow Points to Mesh Object

Finding It

A quick search of my blog reveals the download link, oops it’s broken. So, I back off the URL to the just the web site… Oh! It gone too. Dang. A Google search for the viewer download takes me into the Google Code repositories and shows a number of Astra Viewer download sites… ummm well… some of those are AstroViewer.

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Bits and Pieces Week 44

Teleport Problems More people are having problems teleporting and see the message about Granting Capabilities. One can usually get around the problem by using the World Map. Re-logging can sometimes clear the problem. Others feel it is the region one is in needing a restart. New Destination Guide The new 3.2.2 Development Viewer (244260) pops … Read more

#SL Viewer Help

I see a new page appeared in the Wiki yesterday, Viewerhelp: Map File/Second Life/3.2.2. Rand Linden added it. This is like a table of contents for SL Viewer 3.2.2 help. There is nothing earthshakingly new. Most pages are stubs with very little text. So, if you like writing help articles, check it out.

Great Insights

On Loki and the Goonies, Loki has posted an insightful article on Second Life gaming. You may have seen and even played his Evil Giant Worm Massacre. In true entrepreneurial style Loki is looking to provide a service and have it support his effort. The money to pay tier has to come from somewhere. Destination … Read more

#SL Market Place Problems

Market Place Problems

Those of us marketing items in the SL Market Place web site are having new problems. I saw where one merchant was suddenly finding a number of their items were ‘Unavailable’. This usually means a problem with one’s Magic Box. But, their box seemed to be working. I decided to check mine.

WEB-4152

WEB-4152 – Fewer listings are shown per page than my pagination settings should display, is a JIRA issue my Merchant’s Dashboard warned me about today. I don’t log into my Market Place Dashboard often. I am hoping some staff will get replaced and someone will come in and fix the Market Place.

I have my Inventory set to show 10 items. The list contains 8 items. Changing to 25 items I see 20 items displayed. I have 25 items.

However, if you click from page to page, you do see all your items. Items are NOT skipped. They just push to the next page. I wonder how complicated this feature can possibly be. Lists like this are a click in Dreamweaver.

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#SL’s New Attachment Points

Additional attachment points are always handy. We are apparently getting two more.

Neck

Those of us working with rigged mesh to make avatar bodies and clothes can see the neck bone in the skeleton. Even before a large number of people started looking at the skeleton and asking why can’t we attach things there, people were asking for a neck attachment point.

New Neck Attachment Point

If you are wondering how people knew about it… animators knew about it because the ‘neck bone’  can be controlled in an animation.

Now the neck attachment point is in testing in the Development Viewer. See  JIRA STORM-1672. Previously labeled VWR-26120. If you like the idea, vote for it by clicking WATCH.

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