Second Life News 2019 w05

There is no Deploys thread this week. From the Server-Scripting UG we hear,

[12:05] Simon Linden: For server news, there wasn’t an update to the main channel today but tomorrow will see 3 different RCs
[12:06] Simon Linden: We’ll have a new maintenance update in one channel
[12:06] Simon Linden: Another that only has internal changes
[12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that’s blocking that from moving forward
[12:07] Joe Magarac (animats): The “time is stuck” bug?
[12:07] Simon Linden: exactly Joe
[12:07] Simon Linden: yeah that one is a show-stopper …. and he’s working on it right now

Server-Scripting Meeting

So, no roll to the main channels and 3 updates likely coming to the RC channels Wednesday.

*Ariel*
*Ariel*

Also, notice:

Scheduled – We will be conducting scheduled maintenance on our inventory system on Wednesday, January 30 from 6:00 AM until 7:00 AM PST. During this time, some residents may experience difficulty rezzing items.

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Second Life vs IMVU

As best I can tell people use either Second Life or IMVU. It may just be the circles I run in but, I never hear people saying they play in both. I suspect a few do. So, the Reddit threat on Second Life or IMVU? Caught my attention. For a rational discussion it would seem people would need to have experienced both.

There aren’t many people in the conversation so far. Those engaging so far have been in both. Yay!

Karma Lighthouse

The word for new people trying SL is to stay out of the Safe Hubs. I agree. If you have seen the video Hamlet pointed to in Reddit’s Griefer-Free /SecondLife Community you’ll probably agree it represents the mentality found in the Safe Hubs. Sadly pathetic.

The discussion about the video is getting pretty long. Hamlet labels it ‘special’. I suppose if one takes the video and discussion at face value it is pretty special. Otherwise it is a mash up of various people on about whatever is their thing.

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Second Life News w/3rd Party Dev Meeting 2019 w03 & 4

There is news. Everyone has been back to work long enough post-holiday for things to be getting completed. So, changes are in progress. I am behind, again. So, I’m just getting this converted from my notes to something readable.

Servers

We did get a Deploy post, appearing Tuesday afternoon.

The Rainforest Photo Contest, Entry # 2
The Rainforest Photo Contest, Entry # 2

The main channel updates to version #19.01.09.523003. This version is listed as having logging collecting data to build a baseline performance measure. Also, more internal logging.

My empirical take is things have degraded. But, without some objective measure that is only an opinion. As I started flying a complex Shergood helicopter in July 2018 my perception of region reliability has likely changed. But, my observation of what happens when crossing region boundaries is more factual.

Using the Firestorm Viewer, I have the option to cross regions in two ways. The default is to cross using the basic viewer prediction of what should happen for a smoother appearing crossing. The other is sort of stop-action crossing. (Preferences->Move & View->Movement->Movement at region crossing: Predict or Stop)

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Second Life News 2019 w03

Servers

No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn
Can’t stop the dawn

Viewers

The main/default viewer remains version 6.0.1.522263. Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614 – Last update was in week #47. 

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

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GA.EG Jennifer 2.0 Orgasms Released

Gael Streeter has released a Jennifer 2.0 update… This Jennifer has better orgasms…

No, I’m joking. This is a head and HUDs update only. No new orgasms. That orgasm thing is just me hyping the story. But you will still want this update.

Lots of stuff changes. The head and parts and HUDs update. Lots of new stuff was added. One a major feature I haven’t seen in a mesh-head-HUD before.

GA.EG Smart HUD 2.0

There is also lots of confusion about what works with what and what has to update. I was asking in the GA.EG group and got some answers. I found out they weren’t strictly correct. So, I sent Gael a note asking:

Hello,

I went to the in-world store and saw there is a Jennifer 2.0. I missed any announcement of the update.

The note card included with 2.0 seems to say only the HUD is updated. Is that correct?

Is there any place that describes the changes? (Not important – I’ll experiment)

Do I need to replace all instances of the previous version of the head? Or just the HUDs?

Can I use the 2.0 HUDs with the 1.0 head?

Thanks for any help…

Nalates Urriah

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Tiny Protest in Second Life

Well, it is the Tinies that are protesting… 

Seems a server update in November 2018 distorted how Avatar Hover works for Tiny avatars. (BUG-225893) They now float about a foot (0.3m) above the ground.

Tinies Protest the Continuing Second Life Hover Bug!
Tinies Protest the Continuing Second Life Hover Bug!

The Lindens have found the problem in the change to the Bake Service made in preparation for Bakes On Mesh. The fix is in QA and should roll out ‘soon’.

The Tinies pulled off a cute, humorous, and hopefully effective protest. You can read more here, Tinies Protest at Governor Linden’s Mansion. Whether or not the protest was needed… I doubt it. I suspect it bumped the priority for this fix.