Second Life: Project Bento Update 2016 w33

I was a little late getting to the meeting. Then slow rez’ing left my butt hanging out, literally. :/ I had some time Saturday so I got the video cleaned up. There were some long periods of no voice discussion. There was some chat. I sped up the video. After I was done I noticed the video and chat got out of sync. The chat lags the video by several seconds.

You’ll hear Vir Linden answering questions before they appear in chat.

I did a quick summary of the video and tossed in time marks.

01:00± – There is a gotcha associated with Collada uploads using the current Bento Viewer 5.0.0.317597. In the current version the SLM file is not replaced or deleted when you update the DAE file. So, even if you fix a problem the error notice reappears on the next upload attempt. Delete your SLM files to work-around the problem.  Continue reading

Second Life: Marketplace Issues

Word is getting around that the Marketplace (MP) has shifted to the new search feature. There are some problems with the new search. I like it, but nothing is perfect.

Kitty From The Garden

Kitty From The Garden

One problem is items removed from the MP are showing up in search. Another is how title words and keywords are ranked in the search algorithm has changed. More weight given to title words. The fear is this will lead to cluttered item names. Some believe people will start cramming there keyword list into the items name, title.

Whatever the case on these problems, there is a place where you can discuss the problems you have with the new search. See the SL Forum thread titled: Marketplace Search Issues [ New ].

Second Life News 2016 w33

Servers

Is there a roll to the main channel this morning? There was a release candidate running on the RC channels this last week. But, my in-home restart tracker and the Grid Status page do not show a restart on the main channel this morning (7:25 AM SLT/PT).

2016.0816

2016.0816

There is no update in the Second Life Server – Deploys thread.

Grid Status shows a schedules restart for the RC channels tomorrow, Wednesday. But, is this a real event or just an automated post from a standing schedule? No way to tell.

My guess is something didn’t work as expected in the RC package running last week. It will get a revised version tomorrow. And there will be no roll to the main channel. Continue reading

Second Life: HUD Bug

Enchanted lady bug

Enchanted lady bug

There is a bug in the new Firestorm 4.7.9 and Second Life 4.0.7. The bug is not much of a problem unless you play in combat games. Whirly Fizzle explains it:

Yep, it’s a bug on Firestorm 4.7.9.

I saw you already found the JIRA issue, but here it is for anyone else having the same problem:http://jira.phoenixviewer.com/browse/FIRE-19640

Workarounds for this one:

If you are wearing an attachment using llTakeControls, take it off.  That’s the trigger for the bug.

It may not be viable to remove all attachments using llTakeControls though. This bug is mostly annoying combat people who use mouselook a lot & many weapons use llTakeControls in such a way that they will trigger this bug when they exit mouselook.

Switching to the LL viewer is a no go – although it doesn’t have this specific bug, it has a related bug which breaks being able to shoot pretty much all weapons in mouselook when an attachment is worn using llTakeControls or the weapon itself uses llTakeControls – BUG-11602

Best bet honestly is to roll back to 4.7.7 if this bug is annoying you too much. (Reference)

If you are playing a combat game, add your name and information to the JIRA’s.

Second Life Third Party Dev Meeting 2016 w32

Viewers

The main viewer has updated to version 4.0.7.318301. This was formerly the Maintenance RC Viewer. There are a lot of fixes in this update. Oz Linden points out that work is being done to prevent viewer crashes. This release dropped the crash rate by 4%, which is huge.

One fix in that line is in the image processing. When video memory filled up and there was no way for the viewer to handle the texture… it crashed. Now it will simply skip rendering the texture and color the object gray.  Continue reading

Nvidia vs AMD: Serious Problem

In the last 10 minutes or so of the Third Party Developers’ Meeting the problem with AMD video cards problems came up.

It seems especially the R series of video cards (RX480 etc.) have a problem with OpenGL. See: BUG-20057Visual Artifacts with ALM enabled on some AMD graphics cards.

AMD Screen Artifact - No Fix

AMD Screen Artifact – No Fix

This bug is dependent on screen size. So, you may be able to escape it by changing your viewer window size or screen resolution.

There is a thread in the AMD forum about the problem. It is way techy. See: OpenGL display artifact on W7100. Continue reading

Project Bento Update Video 2016 w32

This is an interesting update on the current bugs and progress on the head bones. Matrice Laville, the programmer for AvaStar speaks about several issues.

One of the people working with Bento is totally frustrated. She provides us a textbook case of victimization and projection. Wow. She is having problems with the Bento Collada file in the SL Wiki dated Aug 6th. Even after several people downloaded and checked the file during the meeting then told her the file was complete but had bone position issues, which were talked about earlier, she couldn’t hear them.  Continue reading