Word gets around. Ravelli Ormstein learned of the article Second Life Free Language Translator I wrote and responded. You can see the comment here, scroll down. He gave me a link to a buried comment made by the author of the translator. That comment is enlightening. Read it below the fold.
Jessica Lyons was planning on releasing a new version toward the end of March. But, some of the things the Lab is releasing, she wants to get in this coming viewer release. The only way to do that is to delay the release. So, expect the release to slide back 2 to 4 weeks, mid to end of April.
If you spend your whole life waiting for the storm, you’ll never enjoy the sunshine by Charlie Namiboo, on Flickr
Oz Linden says the viewer side of Hover and Experience Tools are viewer side stable. So, the FS Team could start building those into FS. They have been holding off, busy with other stuff too, waiting for these to finalize. Oz is saying they pretty much have stabilized and the hold up is on the server side.
People are losing inventory. In most cases restarts or inventory list cache clears resolve the problem. But…
Chou chou by Makoto Lunasea, on Flickr
A couple of weeks ago the Lab asked for people to report their issues with inventory loss. They got good feedback. Now they are working to fix the problems they found via the feedback.
A couple of years back Google decided to charge for its translator service. Many of the translators in use in Second Life were dependent on Google’s service. Those translators failed.
Babelfish by –Tico–, on Flickr
Do you remember the Bablefish translator? That was my translator until Google changed the API.
Soon other translation services followed Google’s lead. One must now have an account of some kind to use those services in a Second Life app… or any app.
Loki has tried a new style of machinima. You can see it in his blog. This machinima is made in the anima style, something rare for SL. He did a good job. I’m impressed. It is short and, I think, corny. But, I think both were intended. Whatever the intent, it is cute.
Opening March 13, Skin Fair 2015. Visit here: Skin Fair 1 & Skin Fair 2. There is no staging area so you have no choice but to teleport into one of the regions. The population limit is 45 per region. I haven’t yet been able to get in. There is a strictly enforced script limit. 50 … Read more