Second Life: Notifications Change

You may have heard, a viewer is coming that will handle your notices differently. When logging in we are often bombarded with stack of notices; IM’s, inventory offers, group notices, event invites, money transactions… it gets busy.

get wet in the rain
get wet in the rain by hitsu Ruby, on Flickr

The Lindens are promising a new way to handle notices. We will get a new panel that better handles the information being dumped on us. We are promised a way to organize and prioritize all these notes.

Second Life in the News

Second Life™ gets a load of bad press. Now and then someone writes an intelligent piece. Mark Hay has written an intelligent piece: Second Life is Staying Alive. And the images used in the article are recent 2014-2015 images. Wow!

Second Life Staying Alive
Second Life Staying Alive

So, I think this article is worthy of our attention and support. It does put an interesting spin on Second Life and why it remains an active place.

The site this article is on is GOOD, a magazine for the global citizen.

Second Life: RLV Version 2.9.7 Released

Marine Kelley has posted that a new version of the RLViewer is out.

They still haven't fixed that light?
They still haven’t fixed that light? by Robin (rubberluvv), on Flickr

This version has the new Hover Height adjustment. Right-click your avatar and adjust away. The adjustment is saved as a setting and so, persists across logins.

Marine points out that ONLY viewers with this new feature can see the results of your adjustment. I expect most viewers will have this feature with their next release.

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Second Life: CtrlAltStudio Viewer Updated

A week ago the CtrlAltStudio Viewer updated to version 1.2.3.42797 Alpha (Windows download link) and is now on par with Firestorm 4.6.7.

This version does NOT work with Rift Direct Mode. Also, you must have the Advanced Lighting Model enabled to use the Oculus Rift display.

Wildest Moments
Wildest Moments by Lana Quicksand, on Flickr

Now that Samsung is selling their Gear VR (US$200), we may start hearing more about people using these headsets in Second Life

Second Life: Rez Failures & CDN Issues

Samual Wetherby posted about rez problems and CDN failures in the SL Forum: Rez Failures & CDN Issues during Peak SL times? 5:30pm SLT – 9pm ish? Nightly? In the last 24 hours few have read the post, about 50.

Hold On! This Is Gonna Be A Bumpy Ride!
Hold On! This Is Gonna Be A Bumpy Ride! by Bambi Chicque of BamPu Legacies, on Flickr

CDN = Content Delivery Network, the idea here is to have a set of servers near you cache Second Life. You then fill your cache from the CDN cache. This means numerous servers all over the world are delivering content to users near them. Theoretically, this provides better service and faster rendering. Plus it takes a load off the Linden servers.

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Second Life: Hover Adjustments

Lindal Kidd has an article up titled FLASH! Fine Hover Adjustments Return! Basically, she says Wow! Then points us to Inara’s blog where Inara has posted: Avatar Hover Height reaches release viewer. Inara is pointing out that the RC Hover Viewer version 3.7.26.299635 was promoted to the status of being the main/default viewer.

floating
floating by Kannazuki Koba, on Flickr

Fortunately Inara covers how to use the feature and a bit of the history leading up to it. So, I won’t be writing that up. For the TL:DR peeps the short story is: once you have the new viewer, right-click your avatar and select Hover Height. Then adjust.

I seem to remember the adjustment will only last for the secession. But, that may have changed as the last time I paid much attention was early in the development stage.

UPDATE: Oh….. the Linden announcement is here: Now Available: Hover Height Improvements.