Export from SL to OpenSim

Anyone that is creating in Second Life now has the ability to export the things they have created in Second Life to Open Sim. For instance, in SL I have a house I built and a number of other things. I do not own land in SL so I really have no place to put the house. But, it would be fun to put it in OpenSim and landscape around it. I could make much better pictures, if I decide to sell the house.

I run my own little Open Sim world. But if I build something in SL, I have build it again in my Open Sim. If I could export it, I could build once and use twice.

Clothes I’ve made are not a big deal. Those I can easily take to Open Sim. But buildings and prim based things are a different story. At least until now. I’ll be playing with this over the new few days.

To export your builds from SL to Open Sim get the Meerkat Viewer.

See the viewer here: http://www.meerkatviewer.org/

See the Import/Export Instructions.

Myst-Uru PhotoQuest Remembered Contest May Change

EderGira_015
Myst-Uru Style Build/Replication

The Guild of Messengers (GoMe) runs a monthly photo contest for Uru fans. You can read about it in several places. There is a thread on GoMa here: Maintainers’ Myst-Uru Photos Thread. The ‘How To’ for participating can be found on the GoMe forum in PhotoQuest Remembered. The rules of the contest are here: PhotoQuest Remembered Rules.

This contest is a continuation of the contest that ran in-game, thus the ‘remembered’. Without a live online game the CD/DVD based Myst games are being used.

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GreenLife Emerald Viewer Review

Emeraldhttp://nalates.wordpress.com/?p=282&preview=true01
Emerald Drop Down Menu

Update 10/2009

This viewer updates rapidly. I have made several posts here about the different features being added to Greenlife Emerald viewer and provided reviews. There is a trail of links you can read through to read them in order. Or you can click on the Archive page and select the Emerald Viewer Reviews to see all the posts that relate.

12/3/09: I’ve added an index to all the Emerald Viewer Reviews. See: Emerald Viewer Review Index

Original Post

Seems like everyone is making viewers for Second Life. GreenLife Emerald Viewer is an outstanding viewer for builders doing build-by-number building and sim managers that need to control AV’s in their sim. Emerald has several neat features handy for games inside SL.

You find several of Emerald’s new features in a new menu item labeled Emerald. See the image for a list if the items in this menu drop down.

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Second Life SexGen Script Problems

sexgen
Broken by Linden - fixed by Stroker

I think everyone knows the Lindens are always working to improve things and add features for which SL Players/residents are asking. Those of us that write complex scripts, programs if you will, are concerned about what happens when a Linden change breaks one of our scripts being used in a product we are selling. Well, Stroker Serpentine has been through such an ordeal. While I don’t know what one can do to change things, his story can prepare you for what can happen.

Stroker is the manufacturer of the Stoker SexGen beds, line of animations, genitals and scripts for builders. Over 2-1/2 years he has sold thousands of his products and they are all over SL. Imagine his IM’s when suddenly thousands of horny residents can no longer have sex. Not a pretty thought, especially if one considers facing a handsome male AV pointing to a limp noodle and asking ‘What the @#%@&*?’

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Second Life Clothing & Sculpty Update

Machinimatrix
Jass Preview

Many builders for Second Life use Blender to make their sculpties. Blender is complicated but a free and very powerful 3D modeling and animation tool. Add to the complexity of Blender the requirements and limits Second Life imposes on sculpties and it creates a steep learning curve for those new to sculpties. In some cases an overwhelming turnoff. But, read on to learn how to reduce that learning curve and speed up your design work. Learn how to make those really stunning sculpties.

Others also use Blender to check clothes design. I found Blender is a faster round trip check from Photoshop to Blender to Photoshop than most other processes. Many also use Photoshop to work with terrain texture and raw files. Recently the help, support and tools for all these just got better.

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Second Life Bot Camping

Linden Labs has published a new policy on camping robots. (You need an SL account to access the page) If you don’t know these are robots that are used to make a place look inhabited and to pump up traffic scores for better placement on SL Search. Robots come in various flavors. Some have artificial intelligence and can even carry on a lame conversation.

Many of us think getting rid of bots would be a totally good thing, but not everyone. Some bots are hired to model cloths, hair and stuff in various stores. What about those?

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