Today we have a post from the Lab about changes to the SL Avatar. See: Introducing Project Bento – New Bones Added to Second Life Avatar Skeleton.
What are the changes?
Ever wish you could incorporate a tail, wings, or second set of arms into your avatar? How about having animations for facial expressions and finger movements? Yes, we know that there are some incredibly creative workarounds that give you some of these, but they can’t leverage skeletal animation, so they have been very complex, often fragile, and very expensive in performance and resources both in your Viewer and the Simulator.