Servers
This week (Tuesday) the main channel is not being updated or restarted. The RC channels are getting an update and that requires a restart.
![[Pose with me] Virile](https://i0.wp.com/farm4.staticflickr.com/3852/32326899204_eb6d03ff95.jpg?resize=500%2C278&ssl=1)
The Release Notes list some improvements and a known bug.
Second Life and Virtual Worlds
Things about SL
This week (Tuesday) the main channel is not being updated or restarted. The RC channels are getting an update and that requires a restart.
![[Pose with me] Virile](https://i0.wp.com/farm4.staticflickr.com/3852/32326899204_eb6d03ff95.jpg?resize=500%2C278&ssl=1)
The Release Notes list some improvements and a known bug.
If you have ever pressed Ctrl-Shift-1 to reveal the Viewer Statistics panel and wondered what all the stuff means, there is a good explanation of the items in the panel over at the Firestorm Viewer Wiki. See: Firestorm Viewer Statistics. Almost the same information is available in the SL Wiki: Viewer help: Statistics.

I think on both sites they have simplified the text for the less techy users. I think that is a bad idea, as the people looking for explanations of how the items in the panel work are likely tech savvy.
The first four items listed on the pages are the source of a lot of confusion; FPS, Bandwidth, Lost Packets, and Ping. So, I’ll provide a bit more information.
I get everything working, then something breaks… So, I have some video from the first part of the meeting. The viewer never connected to voice. Took me a bit to realize it. Multi-tasking tends to promote oversights.
Re-logging broke OBS… and while I thought it was recording, it wasn’t…
YouTube is a fun site and offers lots of handy features. When we start to build things in Second Life ™ we run into some challenges. YouTube gives us some help. See: YouTube Embedded Players and Player Parameters. As you scroll down the page you’ll eventually find the commands to add to a URL to … Read more
Just a couple of days ago RC1 was released. About 2 hours ago RC2 was released. See: Avastar-2 RC2 is available. There is a download link on the announcement page to the new version. This version has a fix for an export problem.
As the Second Life™ system advances more of the content will be transferred to the viewer by HTTP protocol. This takes load from UDP and the region server-simulators and moves it to the Content Delivery Network (CDN).

We expect some degree of region performance improvement, especially in crowded regions with lots of avatars. But, there may be a cost for those on slow Internet connections. It is hard to estimate the impact on those with slow connections. But, there are things they can do if they see performance degrade.