Ebbe Altberg @ TechFlags

I see the Ebbe Altberg, Linden Lab’s CEO, will speak at TecgFlags’ Expand event in November. See TechFlags’ post listing speakers for the event.

Since Altberg broke the news about the Lab building a new world, we haven’t heard much from him. This may be an opportunity to hear something more about SL2. Or all we may hear is on where tech is heading, but that would sort of be what SL2 will target.

 

Second Life Bits 2014-36 #2

CG Awesome

I suspect most people know there is a lot of CG in moves these days. This is an interesting video showing some amazing CG work.

#GamerGate

Have you heard of #GamerGate? I suppose it has been growing for days. The long and drama filled story can be found here: GamerGate: A Closer Look At The Controversy Sweeping Video Games.

#GamerGate is drama just as we see in Second Life™. Only on a larger scale. It is a story complete with sex, vigilantes, hacking, rage quits, and all the rest.

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Second Life Bits 2014-36

Miscellaneous

Daniel Voyager has a post up listing the Second Life™ events happening in September. See: Second Life events happening during September 2014. Of course you realize these are only a few of the events that will happen this month.

Norder Ney in HeavenScent - 2014
Norder Ney in HeavenScent – 2014

Fabulously Free has a post listing the top 10 hunts going on today. See: Today’s Top 10 Hunts. Some of the hunts listed run all month.

One of the hunt information sites is HuntSL.com. The site lists hunts in progress and is updated often. 

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Blender-AvaStar Animation IK/FK Tip

I am getting deeper into making animations I’ll use in Second Life™. I am a novice animator/modeler, so I probably don’t know the best way to accomplish any given task nor do I understand Blender cooncepts all that well. But, I wasn’t seeing any tutorials and I haven’t been in any classes that helped me with using both IK (Inverse Kinematics) and FK (Forward Kinematics) in a single animation. (See What is IK/FK for more information on IK/FK.)

Animating w/AvaStar
Animating w/AvaStar

Since I’ve had to figure out how to do this, I thought I’d make a short tutorial.

I used Blender 2.71 and AvaStar 1.1 RC3 while experimenting and writing this. 

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Second Life Animation Gotcha

I ran into this problem a few weeks ago. I even went through a trouble ticket with Gaia Clary, of AvaStar fame 🙂 trying to find what I was doing wrong. Today I filed a JIRA Bug Report: BUG-7185 – Animation Import Failing in ADITI.

I finally imported the problem animation to the main grid and found out it works as intended there. The problem was only on ADITI. The video shows the problem in action.

[youtube 36uJZXq0q2M]