Second Life News 2014-39 #3

The Third Party Developers Meeting was Friday (9/26). So, we have some news about what is happening on the development side of Second Life™.

Juke Jazz 2014
Toby’s Juke Joint Blues Club 2014

Viewers

The main viewer is: 3.7.16.294015, which is the maintenance release I covered last week in Second Life News 2014-38 #2.

RC Viewers

There is still only one RC viewer: Login Viewer version 3.7.16.294345, I covered it earlier this week in Second Life News 2014-39.

Oz Linden tells there are other viewers in the pipeline that will appear “very, very, very soon”.

One he mentioned in the meeting is: a Pipelining Viewer, which is going from QA to RC Monday or Tuesday – This is said to be a way faster viewer. It is compatible with CDN and the two changes are synergistic. Monty Linden described the two working to gather as a “friggin’ scary good” change. 

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Second Life Viewer Tips + Firestorm

I’ve been attempting to do more video/machinima in Second Life™. I also make tutorials from time to time that can be improved by the use of video. And just the other day read Jo Yardley’s Comparing the official Second Life viewer with Firestorm. While reading I realized both she and I need to know more about our alternate viewers. She uses the Firestorm viewer as her main viewer. I tend to use the SL Viewer more than Firestorm. I am switching back and forth between the two more often these days. The Photo Tools in Firestorm are the enticement that draws me to Firestorm.

Server-Scripting UG 2014-39
Server-Scripting UG 2014-39

I am more familiar with the SL Viewer. But, I have used Phoenix or Firestorm off and on since the great viewer purge… when Emerald was excommunicated.

Chat

If you do machinima you want to kill chat and notices. Depending on the type of video you plan to make you may want to still have the user interface showing, like tutorials. Both viewers have a load of chat settings. A big difference is Firestorm puts most them out in the User Interface (UI) where users can more easily get to them and remember where and what they are. 

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Second Life News 2014-39 #2

Not much news coming out of the Server Beta UG.

Server Beta UG 2014-39
Server Beta UG 2014-39

CDN

The Content Delivery Network for AGNI has grown a bit, more regions added to the Snack Channel:

  1. Brasil Rio
  2. Brocade
  3. Denby
  4. Fluffy
  5. Freedom City
  6. Hippo Hollow
  7. Hippotropolis
  8. Rocket City
  9. Testsylvania Sandbox
  10. Whippersnapper

This is up from the original 4.

Any viewer can be used to try out the CDN. If there are not Second Life users in your area, you may not see much difference. If you’re in one of the areas with a number of SL users, they may have caused the CDN’s cache to load the content you need. In that case you should see a noticeable difference. 

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Second Life Bits 2014-39

Tokyo Game Show

Lots of news is coming out of this event. None that I’ve seen is about Second Life 2.0. But, I wonder how much tech used by these other games is making its way into SL2.

For more info see: ‘Bloodborne’ Tokyo Game Show Trailer Shows Multiplayer In Action.

Second Life HD Video System

For some time residents of Second Life™ have suffered from TV’s and related systems failing. A set of problems generally tracked back to WebKit. But, now Marine Kelley has made and released a new HD System for Second Life.

See the details here: New product : HD Video System. L$400 See it in world.

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Second Life Problem 2014-39

Every so often some body somewhere in the world changes something and it messes us up here in Second Life™. Well, there have just been updates to iCloud and it has thrown a kink into mesh and snapshot uploads to SL.

See JIRA item BUG-7343iCloud update causes broken mesh upload, “error encoding snapshot” saving snapshots to inventory, “Couldn’t convert the image to jpeg2000” uploading textures and broken UI colours.

This change affects only Windows users that use iCloud or possibly just have it installed. The update has yet to make it to Mac’s. But, it eventually will. Whether it will create a problem or not is yet to learned.

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Oculus Rift Crescent Bay

The Road to VR CEO Brendan Iribe has announced Oculus releasing news of Crescent Bay, a new Oculus Rift prototype. The specs available are impressive but contain some speculation:

  • Higher Refresh Rate (confirmed as 90Hz)
  • Higher resolution (likely 1440p)
  • (Possibly) Higher FOV
  • Integrated Audio
  • 360 Degree Tracking (LEDs now on back of headset too)
  • Oculus licensed Real Space 3D Audio Specialisation (10 years in development)

Follow Road to VR for more breaking news  on Crescent Bay.