Update: Already out of date… writing 7AM PT… check back in an hour.
Servers
Tuesday will see the rollout of the package previously running on the RC channels. The project adds mnemonic names for the new Bento attachment points to LSL scripting. Plus some minor internal changes.
L’Ange et le Corbeau…
Wednesday a new package will roll out to the three RC channels. All we know about this package is: minor internal changes.
Calla Cela got settings for her NVIDIA card, specifically her 970, from NVIDIA tech support. She made this handy video. Using it I decided to check my settings it has been forever since I looked at them. zOMG! When the Lindens changed the install folder name, (like L O N G ago) my SL setup apparently went away…
There are some gotcha’s in her video. Nothing wrong. Just some places where you are likely to hit a wall.
May be the universe is trying to tell me something… I had a heck of a time getting to the UG meeting again this week. I was logging into ADITI early, only to find out the meeting had moved to AGNI. Logging into AGNI I got a message that my voice chat could not be connected to the voice server. O.O
After 30+ minutes of trying I finally got voice working. Still I have most of the meeting in this video. The first 30 minutes is a mix of video and stills none of which is in sync with the voice. Things come back together at about the 30 minute mark.
Fortunately Aki Shichiroji was recording voice. She was late getting to the altered meeting location and missed the first 10 minutes or so. So, maybe it’s not just me. Whatever, she gave me a copy and I used the first 20+ minutes or so that I missed. You can see Aki sitting on a dragon in the video.
The first 10 minutes or so of the meeting is missing. I am hoping Inara has it. I don’t see it posted yet.
I started noticing a viewer render problem at about the 32 minutes in (TM32). I wasn’t sure what was happening. Only Bento avatars with lots of bone displacement and weighting to the new bones are demonstrating the problem. So the horses and dragon are the prime examples in my video.
Talking to Whirly Fizzel clued me to BUG-10991 – [Bento] Mesh rigged to the new joints either partly disappears, collapses or melts when viewing that avatar as an imposter. So, if you need a work-around check the steps to reproduce the glitch and then do the opposite, which would basically be turn off avatar impostors.
Not much new news. The meeting lasted about 30 minutes. Here is the video and I’ve summarized it below.
As most know, Project Bento is in testing on main grid. The last Project meeting was held on AGNI at Hippotropolis. I haven’t heard if this is a permanent change or was due to issues on the ADITI grid.
Cyan Worlds is the maker of the Myst series of games. A couple of years ago they started a Kickstarter project named Obduction. Obduction will be the first PLAYABLE VR game released. I think the definition of playable is probably the key to that statement.
Previously planned to release in June this year, a number of reasons came together to move Cyan to shift the release date to July 26, 2016. Click the Kickstarter link above for the reasons.