Tateru Nino has an article about a reject response from Linden Lab in the JIRA STORM-468 comments. Charlar wrote the comment.
Thanks for making this effort. Alignment and snapping are an area where there are useful enhancements to be made.
However, we are not able to accept this contribution as it is.These are the primary issues we found which resulted in that decision:
- The feature should support the same modes as the other manipulation modes.
- It does not work for non-mod permission objects. This functionality should work for all objects that the user can manipulate in-world.
- It only supports World snap mode, not Reference and Local modes, unlike all our other manipulation modes.
It packs and aligns to the face of the object bounding box. If objects are not cubes and do not share the same alignment, or aren’t aligned with the world coordinates (see above), the result of the operation is unexpected. Ideally the operations would use the actual shape of the object for aligning and packing. There are also some coding implementation style issues that would need to be addressed. These can be covered in more depth after the functionality is dealt with. In it’s current form, this is usable for purely prim-based builders under specific circumstances. It’s less useful for building with non-cube prims, mesh, sculpties. It’s minimally useful for building when the structure is not facing a global direction (ex: North, South, East, West). It’s not usable by non-building residents who need to place and organize purchased items.
I found many of the comments to Tateru’s articles interesting examples of transference. I always find it odd that people when told why something is rejected speculate on why it’s being rejected. Whatever…