S19 Viewer Controversy

For some time I have covered Henri Beauchamp’s Cool VL Viewer and KirstenLee Cinquetti’s Kirsten ‘S’ Series Viewers. So, I am bummed to find out something is not right and we appear to have another viewer scandal.

KirstenLee Viewer

KirstenLee Viewer

Henri’s viewer uses a V1 interface, which I gave up on some time ago. But the viewer is a solid viewer made mostly of V3 or, at least, V3 adapted code. Probably more accurate way to say this is to say Henri has adapted a V1 user interface to run on new V3 code. Henri has been contributing viewer code to the community for a long time, well before I came around.

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Viewers Update 2013-10

It has been a while since I took a look at a number of viewers. Rather than post them separately, I’ve lumped them together, except for Nirans. I had not used it for months, so I expected lots of changes.

SL Viewers

The main Linden Viewer is still at version 3.4.5 (270263), pre CHUI (Chat Hub User Interface). I seldom use the Beta Viewer now. It is more of a fall back viewer for when a Development Viewer version has problems. This morning the Beta is at version 3.5.0 (271345). The Development Viewer had been at version 3.5.1 (270826) for about 10 days. Today it updated to 3.5.1 (271386).

I am still fighting with the CHUI update to keep it the size I WANT IT. Other than sizing problems I like the new CHUI. The new build 271386 seems to have some of the sizing problems fixed.

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Cool VL Viewer v1.26.7.5 Released

This is an experimental version of Cool VL Viewer just released. Henri  Beauchamp posted in the comments for the SL News 2013-2. I want to point out that Experimental Cool VL Viewer v1.26.7.5 has  server-side baking support.

The feature is only available on the ADITI grid. But, using the viewer will test its ability to work with the legacy system on the main grid… well… legacy sounds a bit odd in this context. But, it soon is to be a legacy system… about February.

In the ADITI/Beta grid you can test it on both types of servers. See: Project Sunshine-Server Side Appearance.

 

Oz Answers TPV Policy Questions

Innula Zenovka post a link on SLUniverse to an Question and Answers page where Oz Linden answered residents questions about the new TPV Policy. Cummere Mayo start the thread here.

See: Questions about new TPV policy. (Questions only please.)

The most controlversal and misunderstood part of the policy is the idea of what is meant by SHARED EXPERIENCE. So, the number one question is: What is meant by shared experience?

The pertinent part of Oz’s answer is:

A shared experience change is one that modifies the definition of the elements that make up the virtual world, or how they behave, in such a way that users on other viewers don’t experience the same virtual reality.

This rule does not affect changes to rendering, user interface, or the controls a viewer offers for interacting with the world.

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#SL Viewer Policy Follow Up

A part of the Server/Sim/Scripting User Group meeting was taken up with discussion of the viewer policy changes. It seems some of the changes have been in the works for some time. Now that they are on the verge of being implemented the Lab made the public announcement.

Viewer Identification Tags

Tankmaster Finesmith said, “So, as one of the [Firestorm] TPV devs, we’ve know for a few months now that LL has wanted to brake the viewer tags. Today [Friday] we got word that LL will be braking them next week.”

So, Jessica is right, the viewer type ID tags will be turned off next Tuesday and Wednesday. Presumably the code to do that has already made it through QA process.

Simon Linden was the meeting chairperson or facilitor and I’ll quote him several times so I think this statement is important as a framework. He said, “…I’d like to preemptively explain that I’m a coder working on the server, so I’ve mostly been out of this loop. I’m not a lawyer, from marketing or product, etc. etc.” I suppose that means we need to keep what he says in some sort of perspective.

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#SL Viewer Shock Wave

I saw today that Linden Lab has announced revisions to their Third Party Viewer policy. The Firestorm/Phoenix tema has already posted a reaction. They are also planning to discuss the changes at their next Phoenix Hour, planned for Feb. 28 at 2 PM SLT/PST.

I think Jessica phrases their take on the meaning of the changes in a pessimistic take. However, she may well be right. It is hard to know. You can read her take on the changes on the Firestorm/Phoenix blog. See: New additions to the Third Party Viewer Policy.

You can see the policy change announcement here: Third Party Viewer Policy Changes.

These changes, if intended as Jessica takes them, will be explosive. I see the changes impacting Firestorm and other viewer negatively. Exodus and Nirans viewers may become ineligible to connect to the grid. If so, I’m sure this will create a massive amount of blow back.

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Cool VL Viewer 1.26.2 (17) Released

There are not many changes in the last two versions. But, the experimental version 1.26.3 has an important change for me, which is the addition of Qarl’s Mesh Defomer 0.2. Henri has done something a bit different in his implementation. In his words from the forum:

Second version of Qarl’s mesh deformer implemented (with a new “Force Mesh Deformer” advanced settings in Advanced -> rendering, to force the same behavior as in the first version, i.e. to apply deformers even to meshes which were not designed for them): the new default/normal behavior of the code is to apply deformers only to meshes which were flagged as deformer-compatible at upload time (with a new “Deform to avatar shape” option added to the “Upload Options” tab of the “Upload Model” preview floater).

This should give us the ability to see how the 0.1 and 0.2 versions of the Deformer differ.

Download

I found the download horribly slow. It basically ran at 150kbps taking 30 minutes to download. My connection will handle 31mbps according to SpeedTest.net. Other downloads were running well, so who knows…

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Cool VL 1.26.3 Release Review

There is a new version of the Cool Viewer out. I haven’t been keeping up with it because it uses the older V1 User Interface. But, I wanted to check it out. I’ve learned a few things that should be included in any review of Cool VL Viewer and may be about any V1 viewer. I’ve covered several points that affect all users regardless of viewer used, so you may want to skim this even if you are not interested in Cool VL. But, you are sure to learn some surprising things about Cool.

Get V1, V2, and V3 Right

In Second Life we have our own jargon when talking about SL. For instance the whole virtual world is mesh. Press Ctrl-Shift-R to see it. But, we call only some things mesh. We mean the new things we can make with ‘mesh’ models made in Blender and 3DS Max or Maya.

Cool VL Viewer 1.26.3 - Me Wearing Mesh Top

Our references to viewers and what code they are based on tends to be via shortened version numbers, thus; V1, V2, and V3. The problem now is that we no longer have viewers based purely on any one version of Linden Lab’s code.

Cool VL was based on Snow Globe code. Technically Snow Globe is version 1.5. However, that was a beginning point for Cool VL. It is no longer made from pure Snow Globe code. Code from the Lab’s version 2 and 3 are now part of Cool VL.

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