Second Life News 2019 w03

Servers

No Deploys post this week. Simon Linden tells us there will be an RC rollout. My main channel home region did not restart today, Tuesday.

The only change Simon mentions is more logging is added to the RC.

Can't stop the dawn

Can’t stop the dawn

Viewers

The main/default viewer remains version 6.0.1.522263. Last updated 2018 week #50.

Second Life Bugsplat Viewer version 6.1.0.522614 – Last update was in week #47. 

Second Life EAM Viewer version 6.1.0.522564 – Last updated 2018 week #51.

Second Life Love Me Render Viewer version 6.0.2.522531 – Last updated in week #50.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in 2018 week #10.

Second Life Project Bakes On Mesh Viewer version 6.0.1.522127 – Last updated in week #50.

Second Life Project EEP Viewer version 6.0.2.522550 – Last updated in week #51.

Takes some time for things to start moving after the holidays. Plus, the flu is starting to hit. (Flu Map)

Continue reading

Second Life News   #51

Servers

The main grid was to get version #18.12.05.522294 on Tuesday 12/18. My region did not get a restart. The last restart was 12/4 and my home region is running this version. So… wasup?

The three RC channels updated to version #18.12.03.522210 Wednesday.

The RC Snack channel is said to be running an EEP version 18.12.14.522551.

At the Server-Scripting UG meeting, there was some discussion of how the coming ability to change avatar names might work. It quickly becomes obvious that third-party service providers need someway to ID avatars with changing names. Think ‘redelivery terminals’.

It was noted that the new LSL functions for Animesh are not included in the Wiki LSL documentation. Oops. The Lindens are looking to get that fixed.

One of the server updates seems to be causing people to disconnect. This is more of a problem in ADITI. If you are seeing the problem let the Lindens know which region and what date and time.

No UG meetings until January 8thContinue reading

Second Life News 2018 w49

Busy RL. Work, shopping, traffic, border closed…

Servers

There is a deploys post… everything is TBD…

This is the second week for the main channel without an update. So, there will be restarts.

We probably will see an update to the RC and Snack channels. But, one will have to be at the Server-Scripting UG to get any clues.

A Midnight Clear - 03

A Midnight Clear – 03

The word from the meeting is the RC’s are getting an update with internal fixes… Simon Linden says they took out a large amount of logging code dealing with mesh. Like from back in the mesh-development days. Now that mesh mostly works, the logging is not needed.

Voice is a problem over on ADITI. They are working on that. The fix is in the pipeline.

There is some new code for region crossings. This code will limit the ‘prediction’ calcs and hopefully, reduce rubber banding. Simon doesn’t know which release will have that code. So, we likely won’t see this code until after the holidays.  Continue reading

Second Life News 2018 w47

Adobe is killing me… Premiere Pro 2019 is SSOoooOOoo messed up. I keep hoping for a follow-up update to fix it.

So, I have a little time to keep up with SL while I wait on them and try to think up workarounds that won’t require big chunks of my time.

Servers

It is Monday about noon as I start writing. No Deploys thread post. Maybe later?

rewrite the stars

Updating on Tuesday from the Server Scripting UG meeting, still no forum post on the deploys.

The main channel was updated this morning (Tuesday) according to Simon Linden. My region restart meter should my main channel home region was restarted. It is running #18.11.09.521593.

The main and RC channels are all supposedly running the same version today. There are no more updates this week but there are some planned for the first days of December… per Simon.

We are approaching a series of no-change-windows… So, not much will be happening. Because of Thanksgiving in the USA, there are no Thursday or Friday UG meetings.

In the first week of December, we should see a new LSL function: llReplaceAgentEnvironment. This function only runs from an Experience enabled script… meaning it has to be part of an Experience. Continue reading

Second Life News 2018 w44

Servers

There is no deploy post this week. So, we may not hear anything until Thursday’s Beta Server UG meeting.

There were login issues over the weekend. The Lindens think they have that fixed.

The swimming lesson

The swimming lesson

Inara didn’t make it to the Server-Scripting meeting. I was out and didn’t make it. So, everyone that didn’t make it to the meeting is just out of luck as to what’s going on. Sorry.

Viewers

The main viewer is version 5.1.9.519298, released in week #40.

Second Life Animesh Viewer version 6.0.0.520636 – Released week #43.

Second Life Bugsplat Viewer version 5.1.9.519462 – Last updated in week #37.

Second Life EAM Viewer version 5.2.0.520057 – Moved from Project Viewer to RC in week #40. Continue reading

Second Life News 2018 w42

Servers

Mazidox Linden says there is no roll to the main channel this week. The channel will stay on version #18.09.20.519894.

All three RC channels will update Wednesday to version #18.10.04.520268. The changes are listed as Internal Changes.

Clocks

Clocks

Viewers

The main viewer is still version 5.1.9.519298, released in week #40.

Second Life Animesh Viewer version 6.0.0.520211 – Updated in week #41.

Second Life Bugsplat Viewer version 5.1.9.519462 – Last updated in week #37.

Second Life EAM Viewer version 5.2.0.520057 – Moved from Project Viewer to RC in week #40.

Second Life Love Me Render Viewer version 5.1.8.518751 – Released in week #34.

Second Life Maintenance Viewer version 5.1.10.520444 – The previous version released in week #34. This is new this week.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in week #10. The back-burner version…

Second Life Project Bakes On Mesh Viewer version 5.1.9.519785 – Last update week #39.

Second Life Project EEP Viewer version 5.1.10.520475 – First appeared in SL RC Viewers week #41.

Continue reading

Second Life News 2018 w40

Servers

The main channel was updated to version #18.09.20.519894. This version contains code for the Bakes On Mesh feature. None of this update is going to be apparent to users. Sort of infrastructure only changes.

My home region on the main channel did get an update today and shows the above as the running version.

The three RC channels will get version #18.09.24.519940. This is only listed as having ‘Internal Changes’.

I missed the meeting today to have lunch with a friend. So, a bit short on hard news.

Navigator - EVO

Navigator – EVO

Viewers

The main viewer has upgraded to version 5.1.9.519298. (Release Notes) Code name: Rakomelo. The previous update was in week #34.

There are some new features in this version; in People – Near By you can sort on recent arrivals, fixes group notices so – eliminating the behavior of if I sent one while you are writing one yours would be trashed, new server capabilities for fetching offline IM’s – this is supposed to make delivery more robust, and new capabilities for friend and group actions… So, is this the friends-list-not-sync’ing issue? Not sure… Continue reading

Second Life News 2018 w39

Lots of interesting news and updates… I’ve combined information from the Third-Party Dev meeting and my regular Tuesday updates. There is normally about two working days between the Third-Party and Server-Scripting meetings. Not much changes in that time. So, I combined them.

Servers

No roll to the main channel. It will continue to run #18.09.04.519319.

The Forum Deploys post says the RC channel roll is to be determined. Rider Linden at the Server-Scripting UG says no RC packages are ready to roll out. We’ll find out Wednesday what actually happens.

Guardians

Guardians

He did however, provide a new server package update for EPP on the ADITI side.

He said, “It [EEP server update] will address some validations where FS had much larger ranges of values than the lab did.

I’ve dealt with a cloud speed issue that had annoyed me and I forgot to get in before we sent out the preview.

Oz Linden at the Friday Third-Party Dev UG announced they will be turning off the UDP Asset Fetch API’s in January. Most viewers no longer use them. But, there may be one or two that do… These API’s do not pass through the CDN servers so are slower and add more load to the region and asset servers.

Old viewers will likely break. Old as in like 4 years old. Continue reading