#SL Mesh Defomer at Risk

Scanning the Second Life® news today I found an article on new World Notes by Hamlet about Oz Linden reconsidering whether the Mesh Defmer is worth the effort… the bother to add it to Second Life. Hamlet’s article is: Linden Lab Needs Mesh Samples to Test Qarl’s Mesh Deformer — Or May Not Incorporate It Into SL Viewers At All.

Crying Leo by storyvillegirl on Flickr

If you don’t know the Mesh Deformer or the Parametric Deformer is the missing part of the mesh project that was never completed. The Deformer will allow mesh clothes to change with avatar shape controls. It causes mesh clothes to follow the Enhanced Avatar Physics, the clothes bounce with the boobies. The Lindens are considering dropping the project. We need to demonstrate support for the project for it to continue. This article is about getting the support into a visible place for the Lindens to see.

I found Oz’s comments in the JIRA STORM-1716 item.

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#SL Scheduled Maintenance May 8, 9, 10

Taken from the Second Life Grid Status page.

[Posted 9:45am PDT, 8 May 2012] We [Linden Lab] will be performing scheduled maintenance [on the Second Life system] today, Wednesday and Thursday of this week (May 8, May 9, May 10), beginning at 6:00pm PDT each day. Each maintenance is scheduled to last around 8 hours. Please save all builds and refrain from rezzing no copy objects, as some regions may be taken offline and remain offline for extended periods of time. Please follow this blog [Grid Status blog] for any updated information.

See the coming SL News post for some speculation and ideas to what is going on.

Also…

Spikes, Slow Restarts For Some Regions Overnight

[Posted 9:25 pm PDT, 07 May 2012]

Some regions are taking longer than normal to work their way through restarts this evening. In addition, they’re reporting higher-than-normal spikes in performance and viewer instability.

Our engineers have done the preliminary work tracing the problem and will be forming a team early tomorrow to fully diagnose and correct it.

Tonight, please file a “region offline” service request as needed for any region which remains inaccessible to you for longer than 15 minutes or so, and we’ll work with our network engineers to assist the restarts as needed.

#SL Content/Mesh News Week 19

There was no scripting user group meeting this morning, Monday. Kelly was away. So, no news on what happened in scripting or server updates.

Strange People at Mesh-Content Meetings

Several questions came up in the Mesh/Content Creation User Group. Plus some problems and tips for saving Prim Count.

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#SL Viewer with Mesh Deformer

RL work has kept me away from Second Life®. Lot’s is going on with SL Viewers and the Mesh Deformer. I’m having to catch up today, Sunday. Inara Pey got the basic information out Friday the 4th in Mesh Deformer update: release from Qarl, request from Oz.

Project Viewer

The Mesh Deformer has its own Linden Lab® project viewer. There have only been two releases of it, AFAIK. The previous one was in January as a version 3.2.6 (247240). The current one is 3.3.1 (255595). I’m not clear on the development trunk; I think it changed to Oz-Porject-2. Whatever, you can get a copy of the viewer here: Second Life Deformer Project Viewer Download. You’ll also find I have added the link to the blog roll on the left.

Mesh Deformer Control in LL Project Viewer

The current stable viewer for Second Life is version: 3.3.1 (254524). So, the versions are close cousins. The current SL Development Viewer is at version: 3.3.3 (255744). Without digging through the repository and figuring out which branches are merged in when, I can’t know which fixes and changes are in which viewer version. But, the 3.3.1’a I’ve been using tend to crash on exit.

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Second Life Viewer Comparison

Most viewer reviews are written for those using Second Life®. However, more grids are opening. For the people using alternate grids there is another blog looking at viewers: Excelsior Station. The author, Sarge Misfit, does a Second Life® style VIEWERS COMPARISON. SL users will gain some benefit from the comparison,

The most recent comparison is dated May 3, 2012.

Viewer Comparisons

The comparison is a cross between a viewer list and a feature comparison. One of the valuable points in the comparison is whether the viewer is multi-grid ready, does it have a grid manager, handy comparison point.

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#SL Pathfinding Wk17 & Wk18

A little catching up… RL work has interfered with my making a couple of User Group meetings. One of the Lindens was kind enough to send me transcripts for the meetings I missed.

Land Impact

The Lindens were testing the modified Land Impact system in week 17. They were using the algorithm that set a cap on Streaming/Download Weight of 1 on all non-mesh-prims.

Also, the Script Factor of increasing Server Weight by 0.5*prim_count for unscripted-prims and scripted was switched to 0.5*prim_count + (0.25*number_of_scripts) with a cap of 2. Rounding is done on linksets. The Lindens believe that change would only cause the Land Impact cost of existing objects to decrease.

While one could probably prove the deceasing cost belief mathematically, on a practical level bugs tend to add chaos to and invalidate clean logical proofs. So, they test.

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