Second Life News 2018 w34

Servers

The main channel will update to version #18.08.10.518612. This version will allow notices you neither accept nor decline to hang around until the next login.

Blue Steel, Le Tigre, and Magnum channels will continue to run version #18.08.10.518612. No rolls.

And no Server-Scripting UG meeting this week.

Ceka Genesis
Ceka Genesis

Viewers

The main viewer is version 5.1.7.517973 released in week #32.

Second Life Animesh Viewer version 6.0.0.518579 – Released in week #33.

Second Life Bugsplat Viewer version 5.1.8.518305 – Week #32.

Second Life Love Me Render Viewer version 5.1.8.518751 – New this week. This version focuses on Rendering fixes to the Viewer. Release Notes

Second Life Voice Viewer version 5.1.8.518593 – This is a new update to version 5.1.8.518310, which was released in week #32.

Second Life Project 360 Snapshot Viewer version 5.1.6.515934 – Last updated in week #10.

Second Life Project Bakes On Mesh Viewer version 5.1.7.518013 – Released in week #32.

Second Life Project EAM Viewer version 5.2.0.518362 – Released in week #33. This is the Estate Access Management viewer.

Other News

Hamlet at New World Notes points us to a job listing that suggests the Lab is considering developing a viewer for iOS and Android. See Linden Lab Creating IOS & Android Versions Of SL, Job Listing Suggests. The job listing is here: Senior Mobile App Dev.

Some points in the listing lead to speculation the iOS and Android support would be a server side render streamed to the devices. A Bright Canopy sort of thing. If that is the direction, would it be a monthly charged service or a Premium benefit?

Second Life and the Future of Apple Users

For SL users there is the Apple question, will Second Life™ run on Apple? Or… continue to run on Apple?

In June of this year Apple announced its discontinuing support of OpenGL after macOS 10.14 Mojave (scheduled for release Sept 2018), the core aspect of SL’s render engine. It will take a couple of years for Apple to phase it out. But, updates and support officially stop now. For some time support has been really bad.

● 1325 Colorful Disaster

They explained their reasoning when some game developers declared they would stop making games for Apple.

The reasons;

  • OpenGL was designed 25 years ago.
  • Core architecture is from the beginning days of 3D graphics.
  • Designed is based on outdated thinking.
  • OpenGL is a legacy tool with updates ‘tacked’ on.
  • Hardware GPU work flow has changed.
  • Never designed for multi-threading.
  • Today’s rendering is asynchronous.

On the PC side of things OpenGL is still supported. We can’t know for how long. Khronos, OpenGL’s developer, has introduced Vulkan. (See: State of Graphics: DirectX 12 & Vulkan – 4/2016) Development is exciting and popular. The group is on the forefront of some interesting tech. But, I don’t know that it will be helpful for SL.

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Second Life: Updating AvaStar with Slink Dev Kit

I happen to like Slink, so I build what I can wear. For me that means using the Slink Developer Kit. Finishing some stuff up I decided it is time to update my AvaStar, Blender, and Slink Kit before moving on to new things. Also, I wanted to try out the AvaStar feature that adds Dev Kits.

AvaStar 2.4-1 and Slink v9

My previous updates I have written about here; AvaStar – Add the Slink 2017 Model – (5/2017) and AvaStar Tutorial: Adding the Slink Model to AvaStar – (3/2017).

Blender Update

The highest Blender I have is version 2.79c. This can get a bit confusing. The official release is 2.79b according to the Blender.org site. The main download provides an MSI file for use with Windows. This is a basic Windows install file. Not what I suspect most developers want. We want the ‘Archive’ file, the one that allows us to have multiple versions installed. You get that from the same download page just look in ‘other versions’ and grab the ZIP file.

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Second Life News 2018 week #33

We have a bit of news. Most of the interesting stuff I covered yesterday reporting on the 3rd-party Dev meeting. We have new viewer stuff too.

And finally Winter with its bitin' whinin wind and all the land will be mantled with snow
And finally Winter with its bitin’ whinin wind and all the land will be mantled with snow

Posted in Second Life Commerce Merchants Group:

2018-08-10T11:52:23.546-07:00

[11:10] Grid Status Update: Rolling Restarts Main Channel Roll: Scheduled – We will be performing rolling restarts for regions on the main Second Life Server channel on Tuesday, August 14th, beginning at approximately 3:00 AM PDT. Please refrain from rezzing no copy objects and remember to save all builds. Please check this blog for updates.

2018-08-13T11:09:33.169-07:00

[11:13] Grid Status Update: Rolling Restarts RC Channel Roll: Scheduled – We will be performing rolling restarts for regions on the Magnum, Blue Steel, and Le Tigre RC server channels beginning at approximately 7:00 AM PDT on Wednesday, August 15th, 2018. Please refrain from rezzing no-copy objects, and remember to save all builds. Please check this blog for updates.

2018-08-13T11:12:12.296-07:00

[11:19] Grid Status Update: Scheduled Second Life Maintenance: Scheduled – On Wednesday, August 15th, we will be undergoing scheduled maintenance to Second Life starting at 6AM PDT. During this time, residents may be logged off and will not be able to log in until maintenance is complete. Please keep an eye on this blog for updates.

So, we have some down time ahead. Early Monday morning there was a previous bit of planned down time. 

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SL Third-Party Dev Meeting 2018 w32

Not many attending last Friday… Some news mostly updates.

The Bugsplat RC Viewer should be identical to default viewer. The only difference is it uploads crash reports to the Bugsplat system. The Lindens are wrapping up their evaluation. There is no information pre-evaluation on where this is going. Oz Linden through it was going well. But, until the numbers and Linden-users’ evals are in no can know.

illusion
illusion

There is a Voice RC Viewer out and another in QA that uses a newer Vivox SDK. In the newer one voice crashes recover automatically.

Oz tells us there are 3 other viewer candidates likely to appear this week (#33).

The Animesh RC will get an update. Another Rendering changes version is coming. A new Maintenance version is in the wings waiting for a simulator change – the offline communication thing. The point here is to be more reliable in delivering messages at login, which were sent to you while you are offline.

Also, there are 3 Project viewers; the Estate Management Tools’ new features for the ban list, for which they are looking for feedback. There is the Snapshot Viewer which has no change, but they hope to get back to soon. For now, they are likely working on the Facebook problem with snapshots not uploading. The whole world seems to be on FB’s case.

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Second Life News 2018 w32

Servers

The main channel is being updated today (Aug 7) with version #18.07.20.518082.  This is the Animesh version we had hopped to see roll out last month. We now have Animesh grid wide. However, we only have a project viewer for Animesh.

This version ran on Le Tigre and Magnum last week.

Down to earth from a special place
Down to earth from a special place

Blue Steel, Le Tiger, and Magnum RC channels are being updated to version #18.07.20.518086. This version is about Internal Fixes. It has Animesh too. It isn’t clear at this point if it is the same animesh as is on the main channel.

This version ran on Blue Steal last week. I am guessing the fixes in it are being tested with the Animesh changes this week.

Several people have noticed multiple restarts this morning. My home region restarted 3 times. About 45 minutes between restarts. Times are GMT 11:21, 12:30, and 13:14 (6:14 AM SLT).

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