Mesh Deformer and the State of Mesh

The Deformer project remains pretty much on hold. The JIRA thread STORM-1716 has turned  in to a massive discussion where the uninformed and technically illiterate rant about what should be done. It is now a useless JIRA report too long to read with good technical information buried in thousands of words of useless rhetoric. The purpose that report best serves is to demonstrate why the JIRA was closed.

Mesh Shape Changing
Mesh Shape Changing

So… until Oz Linden can convince Linden management to assign people to the Deformer/Avatar project I see it remaining on hold and the JIRA item having devolved into a waste of time.

With In-Worldz deciding to adopt the Deformer, we are likely to see it added to viewers that support non-Second Life grids. But, for those viewers to be used in SL, they have to be classed as experimental viewers. That likely means little use by residents and lagging support. But, it might increase the Lab’s priority for the Deformer… might…

But, there is a need now and an annoying problem with Mesh Clothes.

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Second Life JIRA SUN-99

Since the JIRA is closed to most users browsing the contents it is hard to know what is happening with Second LifeTM bugs. Nor can we easily keep up on bug changes. The SUN-99 problem is hard to explain. So, I’ve tried some of the JIRA’s options to get a copy of the SUN-99 JIRA … Read more

Second Life News 2013-31

I got most of the interesting news out Sunday. Today we have confirmation of which server updates they plan to roll out this week.

Main Channel

The main channel will get the maintenance pack with some bug fixes and the faster materials processing that ran in Blue Steel last week (30). So, objects failing to detect collisions after teleporting, run time permissions messing up in attachments, and pathfinding characters wondering out of their parcels should all be fixed. The Materials system will now be able to request 4 textures per second in place of the 1/sec previously.

Blue Steel

This channel gets a new maintenance package. llListen (BUG-3291) and llApplyImpulse (BUG-3307) have fixes. Plus there is another… or some more crash fixes… which I read to mean more exploits cured. 

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Second Life News 2013-30 #2

Some of the most interesting news comes from the Third Party Developers meetings. This is not a meeting that is well publicized. I suspect many think that having just the well informed attend is more productive. I tend to agree.

This article is 2,600+ words. It has some work-around methods for some current problems that people are experiencing. It covers some of the most informative news about SL that is available.

TPV Dev Meetin 2013-30
TPV Dev Meetin 2013-30

Server Side Appearance

SSA is going extraordinary well. The stats coming in are as expected, which means the backend is performing as expected. This means the Lab’s estimates for the amount of hardware needed are going to be correct.

View adoption is going pretty well. About 75% of users have adopted an SSA capable viewer. (84% of Firestorm users – see chart) Looking at that the other way, something like a quarter million people login each day with an old viewer. Also, the numbers vary quite a bit from day to day. 

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Second Life’s Annoyances

I generally think Linden Lab is doing a good job with Second Life. I see the quality of the simulation improve and degrade over time. But, there is a definite trend of improvement. Sort of a two steps forward one back.

Hair Fair 2013 - Waiting to Rez
Hair Fair 2013 – Waiting to Rez

At the moment performance seems to have degraded, at least in regard to texture download and rendering. I saw this problem with the Linden SL Viewer 3.6.1 (278007) Jun 27 2013 12:41:07 when I visited Hair Fair 2013 (HF). And I do keep HTTP Get and Inventory enabled. I’ve given up on the older UDP protocol. It has little future in SL. HF regions were running the main server release version 13#13.07.08.278357 not an RC . 

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