I got most of the interesting news out Sunday. Today we have confirmation of which server updates they plan to roll out this week.
The main channel will get the maintenance pack with some bug fixes and the faster materials processing that ran in Blue Steel last week (30). So, objects failing to detect collisions after teleporting, run time permissions messing up in attachments, and pathfinding characters wondering out of their parcels should all be fixed. The Materials system will now be able to request 4 textures per second in place of the 1/sec previously.
This channel gets a new maintenance package. llListen (BUG-3291) and llApplyImpulse (BUG-3307) have fixes. Plus there is another… or some more crash fixes… which I read to mean more exploits cured.
Le Tigre & Magnum
These two channels will continue to run the SSA upgrade. It gets the main channel updates and apparently no other changes. The Lindens continue to collect usage data and monitor the changes for problems.
50% Discount on Premium Membership
Daniel Voyager noticed the Lab is offering Premium Membership at a 50% discount for a limited time. See the page: Second Life Membership Discount. This offer runs from Friday July 26, 2013 at 12:01AM (PST) and expires Sunday August 11, 2013 at 11:59pm (PST).
You get L$300/week as a member. If you keep the member ship for 45 days or more you get a L$1,000 sign up bonus… The fine print says this is only available to those going for the Quarterly Plan. Ummmm… how does one do less than 45 days after paying for 90 days… ? Am I missing something here?
Also, the discount will be applied ONLY to the first quarterly billing cycle only.
Of all the silly things they offer, the really nice thing is the Premium Member only sandboxes. To be in a sandbox and not get griefed has to freaking wonderful.
- US$9.95/month or x12 = $119.40/yr – [(L$300*52)/260 = $60±] = $59.40.
- $11.25 + ($22.50×3) for $78.75/yr – [((L$300*52)+$L1,000) = $63.84] = $14.90.
- $72.00 Annual subscription – [(L$300*52)/260 = $60±] = $12.00.
The best deal is still, by my numbers, the annual plan.
SSA Bake Fail
SSA is supposed to fix bake fail. SSA fixes the problems identified as part of the viewer baking and texture delivery process for appearance. It does not solve every problem in SL that can contribute to bake fail. In my Sunday article I got into that a bit more.
While most of the actual bake fail problems are solved, there are other problems that can contribute to SSA not being able to bake your appearance. We are going to be learning about those problems over the next few weeks.
The Firestorm Viewer Development Team has put up a new support page titled: Dealing with Avatar Bake Fail – SSA. This page has some of the concrete information about problems associated with SSA bake fail.
Minnesota Almost Froze
On a complete tangent, the USA’s east side heat wave had a low point in Embarrass, Minnesota, 1.6°C. See: Live Science. Its not that uncommon for Minnesota. But, reporting of these occurrences are rare.