Second Life Changes Coming

After a long day at the San Diego fair, getting home at 6AM, and then sleeping until noon I find we have a new technology announcement from Linden Lab. You can find it here: Project Shining to Improve Avatar and Object Streaming Speeds.

They have tried to tone down the geek speak. So, it is readable. If you are still wondering what it means for you and the future, well… I can give you my take and speculation.

Sunrise by: Sean MacEntee – Flickr

The Lab has divided the new work into 3 groups called the Shining Projects:

  • Project Sunshine
  • Object Caching
  • HTTP Library

Sunshine

Project Sunshine is changes coming out the research done for Cloudy, Blurry, Avatars. I started writing about Cloudy-Blurry as a subject in March as Charlar separated from the Lab and Nyx Linden took over the Content & Mesh group. (#SL Clouds, Grey, and Blurry Avatars)

Early in the year we started to see more problems with avatars failing to rez. The term Bake Fail became well known across the grid.

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MetaReality #SL Mesh Deformer plus Cloud Party

I’m doing this review or index a bit different. I’ll provide the time marks on the outline Gianna Borgnine posted at MetaReality and add some more topic labels. Afterward I’ll provide my take.

Metareality Podcasts

I won’t be quoting as making verbatim transcripts is too tedious. Also, my paraphrasing is what I took from what I heard. That is not necessarily what they said or meant. Listen to the audio if you react to something I wrote. The audio podcast is here: It Almost Looks Good.

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Interestingly Odd

I started up the latest Pathfinding viewer: Second Life 3.3.3 (260669) Jun 26 2012 18:41:51 (Project Viewer – Pathfinding). In it I found this:

 

OSGrid? Is this a grid manager? Click to Enlarge

OSGrid? Are we going to get a grid manager in the Linden Viewer? Is this a slip leaving some testing code got in this version?

We can speculate endlessly.

New Content Creation Group

Geenz Spad from the Exodus Dev Team is chairing a new user group. Oz Linden will be the liaison between the group and Linden Lab. He may be at some of the meetings. But, since 3PM SLT is 5PM EDT it is late for him and after hours.

You can find the groups home page in the SL Wiki: Content Creation Improvement Informal User Group.

Meetings will be in-world in the Hippotropolis Auditorium, Tuesdays from 3 to 4 PM SLT/PT.

The stated point of the meeting is to find ways to improve rigged mesh and other content. A secondary emphasis is how to improve the viewer to help with content creation.

The first meeting will be a good one to attend.

PS: Squirrely Wrath is accepting donations of nuts… only the food kind. No wackadooles.

 

Celebrity Blow Your Tits Off

With a title like that, who can’t go check it out?

Linden Endowment for the Arts (LEA) has drawn lots of drama lately. Regardless this exhibit is fun enough to be worth the time.

Entry Point

It is a bit of a hunt crossed with a maze. If you like easy puzzles this will be to your liking. Finding your way to the next level can be trick.

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Restrained Love v2.8.3.3 Released

A new version of the RLViwer is out. They have added the new Spell Checker and Auto-Replace that we will see in Linden Lab viewers. Don’t confuse the meaning here to be that Linden Lab developed it. I think most of the development by Kitty Barrnet. Oz Linden did some coding on it. But, it get all confusing as to who did what when.

There are some bug fixes included.

Download the Restrained Love Viewer (RLV). This is a non-standard install. Click RLV in the details to the right to find other articles on RLV and how to install it. The site has instructions but if they don’t do it for you, may be mine will help.