Ribbon Particles in Second Life

These have been the works for some time. The server side was completed earlier this year. The Wiki was updated in the spring. But, we have not had a viewer that could display the particles. That is about to change. We should get a RC Viewer tomorrow, Friday. And as usual that might not happen.

Server Beta Meeting 2013-37 - Particle Demo Object
Server Beta Meeting 2013-37 – Particle Demo Object

Or you can go here now: Ribbon Viewer. If you choose to get and use this viewer, turn off all automatic updates. And leave them turned off until you reinstall the main viewer. This means if you have the main viewer installed, disable ‘willing to RC’ and auto-update. Then install this viewer.

Realize you will most likely break your current install pipeline until you do a default install of an RC or the main viewer. So, install at your risk.

This version is not likely to be up to date with other viewer updates and fixes. It is very likely behind. So, if you do try it out, get the RC version from the pipeline tomorrow.

Do NOT call support if you are using this viewer!!!

Read more

Second Life ToS Change

In August the Linden Lab Terms of Service for all their products changed. One change most of us missed is now a point of considerable concern.

Access the Second Life Terms of Service
Access the Second Life Terms of Service

I’ve been watching discussion of the change in ToS that explicitly states we grant Linden Lab the right to sell any content uploaded to Second Life. I am not seeing what I consider a good explanation of the situation or clear opinion on it. Inara Pey has an article that shows the EXACT change and highlights the pertinent sections. See: ToS change and content rights: Lab provides statement

Read more

Second Life Chat to Speech Program

Yuzuru Jewell gave me a copy of his newly released program IDOBATA Pro. This is a simple, no installation program that converts text to speech using the built-in Windows speech service.(Reference) It is a standalone program so you can run it from a USB drive.

You can get the Second Life Text to Speech program here. It has a 3-day free trial period. The license can be purchased in world in Phasic Foo. The cost is L$1250.

Second Life Chat to Speech Program
Second Life Chat to Speech Program

IDOBATA Pro allows you to point Windows at the Viewer’s chat file. It detects changes to the file and sends new text to the speech conversion service. The result being you hear what is being typed into chat.

The program is designed for Windows 7 and 8, 32 or 64 bit versions. My thinking is that if it run on Win7 it will run on Vista, but I haven’t tried that. I am getting accustomed to Win7 and have not booted over to Vista in a couple of weeks. 

Read more

3D Modeling Made Easy

Jo Yardley has an article on her blog about 3D Sweep, a program that Rod Humble tipped her off about. The program is unique in that it uses techniques similar to what humans use to see 3D objects in 2D photos.

Jo’s article is: Stunning but easy 3D modeling from photos. She includes the video I have here.

[youtube Oie1ZXWceqM]

A more detailed explanation of the software is at Singularity Hub here: Israeli Researchers Debut Software That Extracts 3-D Objects From Photos.

The article explains, “Shamir and his colleagues haven’t decided yet whether to pursue 3-Sweep as a commercial product, but they are continuing to improve the software and have applied for a patent on what they’ve accomplished so far, Shamir told Singularity Hub.”

Since they are patenting it, I would assume someone will make commercial software out of this technique. That will take some time so we likely will not see this out for use any time soon. 

Read more

Second Life News 2013-37 #3

It seems because of the voice update, every simulator server and voice related server in the system had to be restarted. So, rather than restart RC regions twice this week, the Lindens decided to do all the rolls and restarts in one pass.

This process started about 2 AM PDT. They completed the roll about 10 AM PDT.

Blue Steel – Le Tigre: The interesting bit about this package is there is threaded region crossing code for vehicles. This information did not make it into the release notes. So, there is going to be some confusion as to whether it is there or not in some minds. But, Simon Linden is clear that the crossing code did make it to the RC.

Andrew defines it a bit better saying, “…the data streaming on the way OUT of the region is now threaded, which doesn’t make the crossing any faster, but may reduce lag spikes as witnessed by everyone else.” 

Read more