Norton AV Problem

Seems those using Norton have started having problems since Thursday’s (5/5/16) update. Seems they get double posts in chat and clicks don’t work first try.

Come to my sweet melody
Come to my sweet melody

The fix is to uninstall, run the Norton removal tool, and reinstall.

I am seeing lots of people in the Firestorm Support group asking for help with the issue. The problem happens on all viewers – LL viewer, Firestorm & Singularity have been tested.

In trying to dig up more information on the problem I found the SL JIRA was down… I couldn’t get a page to come up. But, then I tried Firefox, I can get the pages to come up in Firefox. Weird. I was using Chrome.

The report I was looking for is: BUG-11891 – Text duplicates in local and IM. Movement lags and sometimes clicking an item requires multiple clicks. Reading you’ll find that group announcements are posting twice too.

Kyle Linden posts the fix the Lab is going with.

NVIDIA 1080 Released

May 7th NVIDIA released two new video cards; GTX 1080 and GTX 1070. The 1080 seems to be the most impressive card going, at least for the moment.

GTX-1080
GTX1080 – Image by: NVIDIA

These cards sell for GTX 1080 US$599 and the GTX 1070 for $379. It sounds expensive, but these cards outperform anything else being made by a large margin. The Titan X is listed on Amazon for $1,149. The GTX1070 outperforms the Titan X. It outperforms the 980 by nearly 2 times and generates VR imaging at more than twice the rate.

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Second Life Bits 2016 Week 19

Well, most of this is from week 18 but…

Thinking of you
Thinking of you

Second Life Grid Down

Lindal Kidd has posted about the grid being down Friday night (5/8). I’m usually out shooting pool and drinking. So, I wouldn’t notice the grid being down on a Friday night. See: Grid Down! Residents Scratch Heads.

As to the cause… we don’t know. The grid status message appears to have been a standard canned message. 

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Ebbe Altberg at Collision Conference

This is an audio of Ebbe’s speech, with some still pictures, on VR at the conference and 11 minutes in some video. The TL:DR is VR is going to be BIG. By 2025 it should be generating US$80 billion. 15 minutes.

This is a good speech for those that have no idea what VR is or how it will be used. For those of us in SL and those that have followed Ebbe’s interviews, we already know pretty much everything said.

Ebbe does use a chart of the number of photos being taken from 1930 to today. With the introduction of cameras into phones the number has exploded. Thus turning the graph into a hockey stick. They expect use of VR to create the same up-turn in use of 3D media.

Ebbe reveals they have been working with the Sorbonne University, Insight Digital, and the Department of Antiquities of Egypt. They made a model of an Egyption tomb with 50 million polygons. The Lab reduced that to 40,000 polygons and made a usable VR experience of the tomb. You’ll see a glimpse in the video section.

About 11 minutes in we see what I think is the first video clicps from within Project Sansar.

The Blog

Yesterday was hectic day for the management of this blog. Between noon and about 2 PM PT the hosting server was overloaded with requests. Memory and I/O maxed out preventing viewing or management of the blog.

The Looking Glass Sim
The Looking Glass Sim

So, new tools have been added and more IP addresses have been blocked. Unfortunately Go Daddy’s metrics tools do not provide the information needed to deal with an attack in real time. So, it is an arduous process of downloading and analyzing logs. But, with I/O maxed out one cannot download the logs…

Also, most of the standard ‘go-away’ tactics weren’t working. So, I had to learn new ways to regain control. So, when I am fighting off an attack you may see a B&W page announcing the site is down for maintenance. I may pretty the page up… or not. I can usually recover in a few minutes once I take the site down. So, if you see the page, check back in an hour or so.

I’ll be adding more tools so I can more quickly find the attack source and block it. Most of these attacks seem to be scrapping the site for content. Now that I’ve blocked image leeching, using my images by linking to this server, the images are being downloaded using up a LOT of bandwidth. I wouldn’t mind that much except like The Flash they try to grab everything at hyper-speed.

Second Life Third Party Viewer Meeting Week 18

Viewers

Oz Linden was crashing so the meeting got a late start. Then only ran 20 minutes. Not anything new to talk about. But, there is an alarming change from the Beta Server group I’ve included as the last item in this article.

Aim
Aim

The RC Second Life Maintenance Viewer version 4.0.4.314579 has been promoted to the main release. This is the viewer that has a collection of fixes; crashes, memory leaks, input/cursor issues, graphics bugs, invisiprims, formatting, notifications, profiles lockouts, and more.

The invisiprims fix is a reversion back to previous behavior before a change broke them. There is a plan to do something with invisiprims. So, expect a future change. My advice is stop using them. We have better ways to accomplish the purpose they served.

The Second Life Quick Graphics Viewer version 4.0.4.314426 – is said to be nearing release. Oz says they only need to merge it up to the current main viewer version. If it continues to work well with the merged in fixes from 4.0.4.314579 then it is ready to roll out. I would expect the Lab to hold off until week 20, but they want QG with its Avatar Complexity Features out on the main grid.

Second Life Project Bento Viewer version 5.0.0.314884 – This viewer has updated from 5.0.0.313876 since I last reported. Oz tells us they are close to opening up use of the viewer on AGNI, the main grid. That means we can start importing ‘Bento’ animations to the main grid.

I think this is going add complexity to the animation market and the Second Life™ learning curve. For most of us, there will be little or no change. But, special avatars will need special animations. My little Fae Dragon avatar by Grendel in 2008 is now way out of date, being all sculpty and old skeleton animations. I am expecting some awesome new dragons.

Still my little Fae dragon is only 82k ACI, which is about the average of most of my new outfits.

Then there is the Second Life Project Oculus Rift Viewer version 3.7.18.295296 viewer, which has been going to update ‘soon’ for well over a year. Oz says they are working on it and is expecting an update ‘soon’. I think that they pulled people off the 64-bit viewer and kept people on the Rift viewer, says something.

The Lab is adopting the name ‘Jelly Dolls’ in place of Jelly Babies in the RC viewer menus. The babies name is trademarked. Legal is telling Oz to stay away from using that name. So, now the Lab is changing.

New RC Coming

A viewer version that has been on the shelf for some time is becoming active. This RC viewer deprecates the old inventory API’s. Once in place and tested a time will be set for when the server side of those API’s will be removed.

More pages… links below.