Second Life News 2014-51

Servers

The main channel will get a rollout Tuesday. This is a maintenance package that includes:

  • Fixes BUG-7595 Allowed & Blocked experiences persist with parcel owner change after purchase or abandoning.
  • Fixes BUG-7036 Experience based scripts in attached child prims reference their operation by region position instead of root position like non-experience based scripts.
  • BUG-7048 llGetExperienceDetails() returns 4 for state and “operation not permitted” for state message while over mainland parcels that have the experience allowed.
  • BUG-6757 Different error code returned for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog
  • Additional internal Experience Key fixes
  • To find experiences with all unicode names you have to leave the search field blank and page through all results

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Second Life News 2014-50

Server

This Tuesday and Wednesday we will have rollouts to the main and RC channels. The main channel will get a maintenance release running on the RC channels. The main things in this release are:

  • Fixes BUG-7515 Restarting region turns off “block parcel fly over”
  • Fixes BUG-4949 Cannot manage block list with certain object names
  • Fixes BUG-7850 Experience tools: “Script trying to teleport other avatars!” script error appears incorrectly
  • Fixes BUG-6789 Spelling mistake in llGodLikeRezObject
  • Minor server change to help configure the texture and mesh CDN

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Second Life News 2014-49

Servers

There was no roll to the main channel today. No packages were pending in RC.

Blood Letters
Blood Letters

RC Channels

Once again all three channels will get the same package. Wednesday will see a maintenance package roll out to the RC Channels.

  • Fixes BUG-7515 Restarting region turns off “block parcel fly over”
  • Fixes BUG-4949 Cannot manage block list with certain object names
  • Fixes BUG-7850 Experience tools: “Script trying to teleport other avatars!” script error appears incorrectly
  • Fixes BUG-6789 Spelling mistake in llGodLikeRezObject
  • Minor server change to help configure the texture and mesh CDN

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Second Life and LoD

LoD is Level of Detail. It is a term used in 3D modeling to improve performance by reducing the amount of data that has to be rendered. In Second Life™ it seems to be poorly understood and ignored by many. The result is a poorly performing Second Life. This video shows the major problems.

I did not intend to belittle anyone with the video. But, having a ton of poorly rendering mash in a region gave me the extreme example I needed.

Some of Mad Pea’s builds are absolutely gorgeous. But, with a little bit more work they would not have had the LoD failings I was seeing. It may also be that they intended to have the various victims’ business cards be hard to find and they used LoD to make it even harder. I doubt it, but may be… 

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Second Life: Crashing Viewer

Word is getting around that there is a pre-release version of the viewer for those having a problem getting past the VFS step of viewer launch. It seems it is mostly those using Intel HD graphics chips for their video processor that have the problem.

There is a recommended fix: Viewer 3.7.??-296857. This is a version some lindens and others have mentioned at various times.

The latest possible fix is this viewer: 3.7.??-29????.  This version may be better or worse. The link leads to work-in-progress builds that have yet to be passed through QA. Most of the code has been through QA, but not 100%. But, it will be the latest build in this channel. As I write this, the version is: 297042. As new builds are made this link will automatically update.

I suspect most new users are not familiar with these versions. A couple of years age it was common for SL users to be following these pre-release builds. They have been mostly replaced by Release Candidate (RC) Viewers. In other places the pre-release versions would probably be called the nightly builds. They can solve a specific problem. But, they may also have other issues that make them better or worse than the main viewer.

If you are having a problem this version fixes, there is no reason not to try it. But, don’t expect perfection.

 

Second Life News 2014-48

Servers

Tuesday saw a roll out of a main channel update. This update is the tweaks to the way servers work with the Content Delivery Network. Simon says they didn’t change anything with this update. They just added the ability to make changes more easily. I assume that means they added settings controls to the simulator console.

Server-Scripting UG 2014-48
Server-Scripting UG 2014-48

Next week a new RC package will roll out.

This Thursday 11/27 there will not be a Beta Server User Group meeting. This is due to the US holiday, Thanksgiving. 

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