Niran has release a new version of his viewer. This release has Screen Space Reflections. The images on the blog show it working. It is an interesting feature. Check it out.
Viewers
General Viewer Information
New Version CtrlAltStudio Viewer
Alpha 3 or version 1.1.0.34268 has been released. Cinder Roxely has made a Mac version.
There are changes for the Oculus Rift:
- Added looking around with the Rift in 3rd person view.
- Fixed projected light not being rendered correctly.
- Fixed bad display with only Basic Shaders turned on.
- Fixed Rift full screen resolution being used for normal and stereoscopic 3D full screen.
Get more info here: CtrlAltStudio Viewer.
Singularity 1.8.3 Released

A new version of the Singularity Viewer is out: 1.8.3. This release is a collection of fixes and new features. See the blog for more information: Singularity 1.8.3 – Release.
One of the new features is a Collada Export feature.
Debugging a Second Life Region’s Lag
I suspect many of us have visited a region and had our FPS (Frames per Second) rate drop to low single digits. Innula Zenovka is managing a region that has the problem and started looking for help figuring out what was wrong with it. I suppose managers like Innula get handed some real messes to deal with.
Innula says her viewer usually runs at about 30 FPS. But, in the problem region it drops to 2 to 3 FPS. I hate it when that happens.
See the thread: Advice, please, on reading consoles and debugging a laggy sim.
There is some good information and tips in the thread.

One tip is to select an item you think may be using a number of large textures. A simple right click on it will do. Then press Ctrl-Alt-Shift-T. This will send a series of notifications. You will get a list of the textures used in the item as a list ordered by each object in a link set. The notifications tell you the size of the texture and which face it is applied to.
You can see the result in the image: Ctrl-Alt-Shift-T Read Out.
Firestorm Meeting 2013-37
The Firestorm team is having the meetings they promised. Saturday the 14th they had a meeting Q&A. In this meeting there is lots of good troubleshooting information. There is a video of the meeting that runs 2 hours and 12 minutes. I’ll get to the link later.
I’ve paraphrased the information given in the meeting. Several subjects came up more than once. Speakers also wondered off into various subjects then come back to the main topic. That happen in a live discussion. I’ve tried to get all the information on a subject into a single section here.
Ed Merryman spoke about viewer settings. He is stressing less is more.
Second Life Integrating with Facebook?
Daniel Voyager came up with information about Second Life™ adding more integration with Facebook. Daniel has apparently found some of the leaks I use to learn about what is coming to SL. From what he has found the Facebook Floater is apparently due out in viewer 3.6.6 next week. I’m not so sure it will be next week or in 3.6.6.

I just don’t think it will happen that fast, but it might. Viewer 3.6.6 is already in the viewer pipeline and you can download a copy from the Beta/Alternate Viewers page*. I’ve been using the Ribbon Viewer 3.6.6 (280938). As best I can tell this feature is not in it.