Kiss your Second Life inventory bye?

Canary’s list of anxieties Second Life™ residents has as items 3 and 4 a fear of losing their SL inventory and that they won’t be smart enough to use Sansar… See: Are Second Life™ residents anxious about Project Sansar?

{ My Closet } SHOETOPIA PREVIEW

{ My Closet } SHOETOPIA PREVIEW

I covered the loss of inventory in Second Life: Sansar Separation Anxiety. I think this fear is mostly imaginary. But, the issue is hard to define as there are types of loss to consider. It also requires a presupposition or two to think you’ll lose your inventory.  Continue reading

Second Life Server Update Week 41

The main grid got a new package Tuesday 10/6. There is no update ready for the RC channels. So, the entire grid is running the same package.

345 When night turns into day

When night turns into day

The package rolled out has fixed server crash and fixed the Region Debug Console help text. It also makes the new LSL functions for getting attachments functional grid wise.

Function: integer llGetAttached( ); – Returns the attach_point (an integer) the object is attached to or zero if it is either not attached or is pending detachment.

Function: list llGetAttachedList( key avatar ); – Returns a list of public attachments worn by an avatar.

Function: list llGetObjectDetails( key id, list params ); – Returns a list of the details for id, specifically those requested in params. – This is an older function but gets a new ability.

Simon Linden hopes to have a maintenance package ready for next week.

nPose V2 RC1 Available

According to a chat group announcement, the nPose-V2 RC1 and demos are available at nPose HQ (map URL).

nPose v2 RC1 Release - Sept 2015

nPose v2 RC1 Release – Sept 2015

Saturday,19 Sep 2015 18:54:25 GMT

It is a nice sunny day so everything is outside.

You gotta try out that piano, remember the sound clips are only 10 seconds long and doesn’t miss a beat.

All plugins have been tested and are up to their jobs.  Props and TempAttach plugins have changed.

Documentation:  https://github.com/HowardBaxton/nPose-V2/wiki

HowardBaxton

Second Life Servers Week 39

Frustrating but, I don’t know what the roll back last week was about. That we have a roll out to the main channel this week is surprising. But, we do.

The main channel is to get a new package. This has:

  • BUG-9683 “Feature Request: llGetAttachedList() – returns a list of root keys of all visible attachments worn by an agent.”
  • BUG-9891 “[Feature Request] – llGetObjectDetails() constant OBJECT_CLICK_ACTION”

Neither of these functions are appearing in the wiki yet.

RC Channels

Blue Steel, La Tigre, and Magnum are to get the same new package. This will apparently be the package that retries the internal fixes to improve inventory performance.

nPose News

In Second Life we need poses and animations for furniture, vehicles, and on and on. The program nPose is one of the more popular tools for loading poses into things without having to use pose balls. Now there is a new release of the popular nPose program coming.

The official announcement:

Special Announcement

Wednesday,16 Sep 2015 02:12:43 GMT

With all these new features to come in the next release, it just isn’t possible to offer a clean upgrade path as has always been the case before.  We have come too far to look back now so this next release will be considered the beginning of nPose-V2.

What this really means is that existing builds will need more attention if you decide to update them to nPose-V2.  All plugins will have to be verified as V2 compatible.

The Great News is the groundwork for the first nPose-V2 has already been done.

Thanks All

Selling Second Life Experiences

At the Second Life™ Developers’ meeting a question came up about whether it would be possible to sell experiences, the kind made with the new Advanced Experience Tools. There was discussion about the idea at the TPD meeting.

The Well

The Well

The answer is: it has been discussed within the Lab, they would like for that to be possible, it is a complex add, and currently no one is working on it. So, a ‘NO’, but with hope. I would say, very very little hope. It is high hanging fruit.

What about grid wide experiences? The Lab is waiting to see how the land-based experiences go. There are several hundred experiences in the system. Not all of them are in use or that have scripts associated with them. So, it is a bit early to decide how well Experiences is going to be adopted by users.

As the Lab learns more about the feature’s popularity and how people use it, at some point they’ll decide if adding grid-wide experiences is worth the effort.

Experience Tools & RLV

Last week the first phase of the Experience Tools feature arrived for Premium Members of Second Life™. I think by now most bloggers have covered the arrival.

Serenade for a Fae

Serenade for a Fae by Aelin Quan, on Flickr

According to Google we are the top three reporting on Experience Tools. There are plenty of links leading to the SL Forum and Wiki. So, finding information on how to use the Tools and what they can do should be easy. Continue reading

Second Life: New in Scripting Week 16

Wednesday a new package rolled to the RC channels, all three. This page has a couple of changes:

The OBJECT_BODY_SHAPE_TYPE flag returns the avatar gender type, 0=female and 1=male. Basically <1 = female. Values in between are permitted… but, I’m not sure what good they would be.

The idea is that scripts can now detect avatar gender and play the correct animations.

The OBJECT_HOVER_HEIGHT flag returns the Hover Height value, between -2.0 and 2.0. This is the value in the shape, not the newer Hover Height slider accessed by right-clicking the avatar. I have no idea how this might be used.