Last week work kept me away from the Bento and Beta Server meetings.
Category Archives: Second Life
Things about SL
Second Life Tutorial: RLV, Mesh, and Folders – How it works, How to Use
What RLV is…
RLV = Restrained Love Viewer, formerly Restrained Life Viewer. But Linden Lab® thought that use of the word Life in the name infringed on or put at risk their Second Life™ trademark. So, they pushed on those developing RLV and it changed.
What RLV is, is a set of tools built into a viewer that extends what we can do with Second Life™. The RLV capable viewers have a way for users to program/control each other’s viewers. Just as the Lab’s Advanced Experience Tools (AET) allow a programmer to; attach a HUD to your viewer, teleport your avatar, and do other things without the normal user interaction. So too, RLV allows a programmer to do similar things with your viewer and avatar. The difference between AET and RLV is in the flavor and amount of control the user gives to a third party. Continue reading
Second Life: UKanDo Viewer – Going on the shelf?
Connor Monaron has posted about the state and status of the UKanDo Viewer. In short, due to real life work calling Connar away, the viewer has not and is not updating. Nor will it be updated in the new few months. See: Updates. Or lack of?
This is not the end of UKanDo. Once Connor’s work allows him to be home, we will see a new version of the UKanDo viewer. At least that is the plan as of now.
Seraphim HUD
Strawberry Singh has recently released a video on the Seraphim HUD and website. If you are into Second Life shopping and like to catch the shopping events you want this HUD.
If you are a merchant participating in events you are going to want to figure out how to get your event added into the HUD. Jump to the SeraphimSL website. I was curious how they find out about all these events. Continue reading
Meet the Lindens SL13B
This is fun and interesting.
Torley Linden is always fun.
Second Life: CtrlAltStudio Viewer
This is the viewer that was the Oculus Rift enabled viewer for Second Life. Today, 6/21, I see that the viewer has been removed from the Third Party Viewer directory at the viewer maker’s request.
Early versions of the viewer were based on Linden Viewers and later versions on the Firestorm Viewer.
There is no current version of a viewer that supports the Oculus Rift, AFAIK. The Linden Viewer is in the process of being updated. But, we have not seen a release in over a year. Later this month the SSL/TLS security change will make the only available Linden made viewer with Oculus support about useless.
It is hard to say what the Lab’s priority is for getting a usable Oculus capable viewer out. We have known the Lab to pull people off the update project to handle problems they consider more pressing.
Second Life News 2016 w25
Servers
There is no roll to the main channel this week.
There is a Wednesday roll out. The RC channels Blue Steal and La Tigre are getting the same maintenance package, I think. Caleb is clear. I had to read the version numbers to decide. While Magnum is getting a new package with the same version number as Blue and Tigre.
This package has Minor internal changes and Tool Tip/Constant text fixes.
PS: Fix for BUG-18251, BUG-10979, and a cosmetic fix for Bento attachment points, per Simon Linden.
PPS: One crash fix, and some anti-griefing stuff.
PPPS: The griefing fix is changing ways the region works to try and stay running when attacked. Simon Linden: no, it’s nothing externally visible.
Second Life: Singularity Update 2016 w24
I’m not a Singularity user. I have been. I know many people on older hardware use Singularity. It seems if Firestorm doesn’t work well for you then Singularity is the other white meat. So, I am always curious what is happening with the Singularity Viewer.
The SLUniverse user Lord posts about updates to Singularity (post). A new post came up yesterday. Continue reading