Second Life: Sansar Separation Anxiety

Another Second Life™ anxiety discussed in the Drax Radio Hour Episode #81 is one being called separation anxiety. I’ll explain.

Separation Anxieties

Leaving Second Life and having to leave all our stuff behind is an anxiety for many. This last week I’ve been on a quest to update my collection of stockings. It is a costly thing. But, I love my Slink feet. My Babel Fashion stockings have no appliers. Trying to change a copy of the feet so the skin and a similar stocking with an applier match the lag just hasn’t worked for me. So, new stockings with appliers. So, will I have to leave my new stockings behind?

New Stockings
New Stockings

We are sure that most of what we have in Second Life is not going to transfer into Project Sansar. So… do I lose all my new stockings? No… but I don’t get to take them with me to Sansar. But, I don’t get to take my things to OpenSim. Nor did I get to take my things to Blue Mars or Cloud Party and likely not HyFy. 

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Second Life: Interesting Viewer Add-On

Inara Pey has an article about a program named Reshade that can be used with Second Life™. The author calls it a post-processing injector for games… Post processing simply means processing an image after it is initially rendered or captured. The injection part is about setting the software up to capture images from your game software, in Second Life’s case: the viewer, by adding software to the viewer.

Last Samurai
Last Samurai – (Not via Reshader)

If you Photoshop images (post-process), I do, then this add-on allows you to do much of what you would do with PS but to machinima/video. I’ll call this software a baby sister to Adobe’s After Effects. It is limited compared to After Effects. But, is a great tool for almost free.

See: Reshade: post-processing Second Life in real time 

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Virtual World Directions

Ciaran Laval in his blog has an article on Neoliberalism And Cardboard In Virtual Worlds And Games. Despite the title it is about the direction virtual worlds are going. He quotes from Elliot Murphy’s essay on computer games and politics:  Always a Lighthouse: Video Games and Radical Politics. This may give us another hint on Sansar’s economic model.

A cunning plan
A cunning plan

In America I suspect many will confuse the liberalism intended with the popular liberal/progressive ideology the mainstream media touts. In a 1984 style, radicals and socialists have taken over the word liberal for their use in describing socialism/collectivism, which are not liberal. But, in Ciaran’s quote we see neoliberalism is being used in its more classic meaning, i.e., the core tenets of neoliberalism: privatization, deregulation, commodification, and a celebration of personal profit. My kind of thinking. 

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Second Life Week 32

PaleoQuest – Second Life’s Dinosaur Adventure

See: Brave Dinosaurs & Win Prizes in PaleoQuest!

VMM Surprise…

Well… if you read this blog or any of several others, even if you read only the Linden Blog, the arrival of VMM and the Merchant Outbox ceasing to work is no surprise. But, the forum is full of people that are shocked and outraged that the Lab would make such a change without telling them. And there is a flock of mental midgets that can’t imagine why the change was made…

Send such people this link: Linden Lab Official:Viewer-Managed Marketplace FAQ.

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