Integrated Animation Overriders … A what?

Mesh Body Addicts posted about Vista Animations (VA) new Bento Head animations. The post content is actually within in a video (vlog), Vista Diana & Lia.

The explanation she gives of the existing onion-skin animations used before Bento is not wrong, but most of the techies will disagree with it. If you are not into the tech, it is good enough to get you by. Besides, Animesh and Bakes-On are coming and likely to change much of this anyway.

The word in the video is there is a Bento Full Body AO coming. As it is now I have an AO for my body, the stands, sits, walks, etc. I have another for my new mesh head. And another for my hands. I am assuming VA is combining body, hands, and head into one AO. Jump to time mark 18:00± to get an idea of what the coming AO will look like in operation.

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Second Life: Content Creation 2017 w20

RL is complicating my being at the Content Creation meetings. Fortunately for me, Medhue is live-streaming and recording the meetings. The video is here: Medhue @ Content Creation. My summary follows.

Chess Wonderland
Chess Wonderland

Vir Linden had nothing new on viewers. He often tells us about what he is doing with a specific viewer.

This week Vir has been working on the Animated Objects. Currently the work is in the nature of proof of concept. Next week he will start to look at server side changes that will be needed.

A total trivia bit is: Vir uses a SL Birthday Bear for his animation test subject. 

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Mesh Body ACI Values Compared

Mesh Body Addicts is a fun and informative site. The recent article AC and Jellydolls: Tutorial and Popular Bodies list took some effort. The list gives the ACI for each of the mesh bodies being marketed in Second Life™. There are some brands I was unaware of. So, that is a plus too.

JellyDoll and Fully Rendered Avatar.
JellyDoll and Fully Rendered Avatar.

The list at Mesh Body Addict’s site is alphabetical. Handy for finding your body. I wanted the list arranged in order of ACI so I could see the best, lowest ACI, and worst, highest ACI, for lag. So, I resorted the list: 

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Second Life: NEW BONES, New AvaStar 2.0

This is a big deal. I’ll get into what it means and what some of the possibilities are.

For years Second Life™ users have been asking for more bones. That would let users make avatars with tails that are easily animated. Or with more than 4 arm-leg appendages. We will be able to have a centaur with 4 legs, two arms, and a tail, something that is way complicated now and pretty lame. Or a spider with 8 legs. 

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