Second Life News 2016 Week 17

Servers

No deploy to the main channel this week. The 3 RC channels are all getting the same package, which has a server crash fix and minor internal improvements.

Not much to go on…

Fantasy Faire 2016
Fantasy Faire 2016

Viewers

RC Second Life Maintenance Viewer version 4.0.4.314012 – No update since the Third Party Dev’s coverage.

RC Second Life Quick Graphics Viewer version 4.0.4.314426 – This viewer has updated since last Friday. See Second Life: LOTS of News for the details on the likely changes to this version.

Second Life Project Bento Viewer version 5.0.0.313876 – No update since Friday’s coverage.

Second Life Project Oculus Rift Viewer version 3.7.18.295296 – No update, Charlie. 

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Second Life: LOTS of News

From the Third Party Dev Meeting 2016-16… Oz Linden starts off saying there isn’t a lot of new stuff. But, news-wise there was quite a bit and I found most of it interesting.

Fantasy Faire 2016
Fantasy Faire 2016 – Now Happening

Viewers

Second Life Maintenance Viewer version 4.0.4.314012 – Oz describes this version as having lots of annoyances fixed. It hasn’t changed since my previous Tuesday update. 

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Second Life News Week 16

Servers

No roll out to the main channel this week. All three RC channels will get a new package. It will have a fix for Bug 11163llHTTPRequest returns 400 from some sims and not others. There are also some minor ‘improvements’, whatever those may be.

Get The Party Started
Get The Party Started

Viewers

The main release viewer is 4.0.3-312816. This is the HTTP/Co-routines viewer that rolled out not long ago. So, no change. 

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ODD: Intel Developers to use Second Life?

In my reading I came across this article on the Intel Developer site: Unity Tip: Using Second Life As A 3D Modeling Package.

Quoting:

You may need to use 3D modeling to create objects for your project but do not have the technical experience yet to do so, or find that your package of choice does not provide the feature that you need (for example, creating spheres in SketchUp is very difficult).  There is an alternative, user-friendly solution though.  You can create your objects in the online virtual reality world Second Life

I think that is pretty interesting…

Even more interesting is they promote the Firestorm Viewer as the viewer of choice. Their reason for recommending Firestorm is the Collada export feature found in Firestorm.

The article provides a tutorial on how to export 3D items from Second Life™ using the Firestorm viewer.

Second Life News Week 15

Servers

There was a server roll to the main channel. This package has a fix for BUG-11163 llHTTPRequest – returns 400 from some sims and not others and minor internal improvements.

There is no new package for the RC channels. They are running the same package as the main channel.

No word on whether we will have a new package rolling to the RC channels next week.

Viewers

In the article on news from the Third Party Viewer Dev’s meeting I mentioned the current viewer versions. Nothing has changed since yesterday. See: Second Life Third Party Viewer Meeting 4/8.

Second Life Third Party Viewer Meeting 4/8

The HTTP/Co-routines RC viewer promoted to the main viewer 4.0.3-312816

The RC HTTP viewer has a bunch of voice fixes too. The Vivox people say considering how their software interacts with SL voice processes, the new Vivox code should just be a drop in update for older viewers.

The successful warrior is the average man, but with great focus.
The successful warrior is the average man, but with great focus.

There are a number of robustness fixes in voice. But, this update won’t fix the big drop outs we are seeing. Those are from DoS attacks on the Vivox servers.

Vivox and the Lab are working on a feature to restore service when voice drops… Those will be in the next round of improvements. Other coming updates provide better voice privacy and better security. 

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