What is Blender’s Eevee?

There are a bunch of technical explanations, but those don’t mean a lot to many SL modelers. It is probably more helpful to know what you can do with it and why you would want to use it. So, this video does the best job of explaining that I’ve seen.

This feature is a work-in-progress. It is looking like we will have it in Blender 2.8. But, it won’t be complete. Still it will make adding materials to models MUCH easier, cause you can see what you are doing in real time.

Second Life – New Thing…

Today the Lab announced New Feature to Make Life Easier for Estate Owners!

The feature is about allowing region owners and estate managers to restart their regions from the web.

Sangria Wine
Sangria Wine

This is needed because in griefing situations it is often not possible to get into the region to use the viewer controls to restart and clear problems.

Part of the feature allows the region to be restarted in ‘safe mode’. Safe mode disables scripts, collisions, and physics.

Second Life News 2018 w23

From the Third-Party Dev UG meeting June 1, 2018 we have some news. Plus, the usual stuff.

Severs

The main channel moves up to version #18.05.25.515749. This version includes;

  • Added server-side support for an upcoming capability to deliver estate information to estate owners and managers
  • Internal fixes

Once the Estate Tools improvements are added to the viewer, the tools will be live. The improvements are mostly about easier editing of ban lists.

KCK Harvy Dress – Bad Girls Region

The three RC channels get version #18.05.30.515812. This version has a few user visible changes;

  • Additional work to support localized Abuse Report categories
  • Shaved a few nanoseconds off a check for each object update, as part of ongoing performance improvements
  • Stopped logging a trivial message
  • Internal fixes

Not long ago we were teased with information that not all ‘internal fixes’ are security things. Some are to support SL15B surprises.

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NVIDIA 1180 Rumors

The release date is the big rumor. It ranges from July to September 2018.

It also looks like NVIDIA may be the only manufacturer releasing a major video card in 2018. The collection of information available as of June 2nd, 2018 is in this nerdy video.

The TL:DR take away is it will be the best card of 2018 (…is that because it is the ONLY card?), pricy, somewhat faster but no one is for sure, will use the newest GDDR6 VRAM which is in short supply… But, this is only speculation even when based on educated guesses.

From an earlier video we get more specific details and for the visually oriented (aren’t all SL peeps visually oriented?) it is in an easier to compare format.

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Second Life’s Content Creators’ UG May 31, 2018

My Thursdays have been busy. I’ve been missing the Content Creators’ meetings. Today I made it. There is some  new news.

The meeting has moved back to Animesh4, ADITI, Second Life ™. Took a minute or two to track them down. Then my OBS wasn’t picking up the audio. It took me a bit to figure out what was wrong. The video is missing the first 10 minutes.

Video Index

00:10 – The Land Impact cost for Animesh has been reduced from 200 to 15 plus additional cost for the total polygon count and kickers for LoD use. Poor LoD will drive up the cost.

This actually changed a couple of months ago. Vir Linden posted about the changes here: Animesh – Updated Limits and Cost Formulas.

I think the current RC Animesh viewer has these changes.

03:20 – All cost formulas in use have problems. Lindens are working on it.

04:00 – Stress testing for Animesh… most of the testing was done during Bento development.

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Second Life 2018 Road Map?

Designing Worlds has done an interview with Linden Lab’s™ CEO, Ebbe Altberg. You can see their video of the interview here, Designing Worlds DW370 – Ebbe Interviewed. (Run time 1hr 51min)

Ebbe Altberg 5/2018 – Designing Worlds Interview

There is talk of a road map for Second Life™. This ‘map’ apparently isn’t a published document. The interview focuses on where Ebbe is taking Second Life. So, I take it as a word picture.

However, Ebbe does talk about where they hope to take SL and what will happen with various aspects of SL.

If the video is too long for you, check Inara’s article. She has a summary of the interview. Designing Worlds In Conversation With Ebbe Altberg – Transcript + Audio.