Solve Media Captcha

I am trying out the Solve Media Captcha on my comments to see if it can block some of the spam flooding the site. Yesterday over 1,000 spams were in the cue and that was with several hundred blocked by Bad Behavior.

Please post a comment to this post to see how it works. Let me know if it is better or worse than other captchas you have used.

In general I don’t like the illegible captcha tools used by most sites. Solve Media supplies a readable captcha puzzle. They also sell advertising through the captcha widget/plugin. Getting money is always nice.

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Second Life Development Viewer 3.4.6 Released

A new version of the Development Viewer came out yesterday: 3.4.6 (269073) Jan 15 2013. I figured this would be a good viewer to use for testing the Interest List improvements running in Blue Steel and Le Tigre RC channels. It is an interesting change.

To try the Interest List you need to find a shop in an RC region (Second Life RC LeTigre 13.01.04.268719). I tried:

  • Farstone – Prim build shop.
  • Mayfair – An all Mesh build region with mesh clothes shops.

Then I compared to a standard region in the main channel without the Interest List improvements.

  • Heels – The N-core shop – A prim build.

I find it interesting that this viewer is running at 15 to 75 FPS and probably averaging in the 30 to 40 FPS range. It did that in all three regions. I’m running one setting under ULTRA with Draw Distance at 128m.

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Second Life News 2013-3

Tuesday things were borked. I got into Second Life™ and then could not teleport to Denby for the User Group meeting. My LM did not work. I tried to open the world map to teleport to a neighboring region. The map would not show Denby, the region with the Server-Scripting meeting. I tried the Destination Guide on the web site to get neighboring region names. It too could not find Denby.

Second Life User Group
Content-Mesh Meeting 2013-3

I tried relogging. But then, I could not log back in. Grid Status finally popped up that there was a problem.  Really!?! And I gave up trying to login. Later in the day SL was working and I could login.

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Bad Behavior

I’ve added the plugin Bad Behavior to this blog. I’ve seen a large up tic in spam. Not much makes it through to the comments list where I approve comments. But, the number flowing into the Spam List increased by a factor of about 10. So, in an effort to keep the database a bit … Read more

Mesh Building 2013-3

Drongle McMahon is into mesh and does lots of experimenting. When I see his posts in the SL Forum I usually check them out to see what he has to say. I learn a bunch. The more I learn the more I cut from the cost of my mesh objects. So, while this article may get geeky it can save you Lindens.

Second Life Mesh Physics Problem
Aquila Kytori’s Illustration of Drongle’s Experiment

Recently he has been seeing oddities in the physics model’s cost affect on items using prim type physics, which you may need to use for some objects like walls with doors. There is a thread titled: Triangle physics weight – Cautionary tales, episode 2.

His post points out some problems with physics models and how one of his went from a Land Impact (LI) of 7,671 to 0.5… why is worth knowing and understanding. 

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