Firestorm-Phoenix QnA

The Firestorm-Phoenix team is going to have a Question and Answer secession this Saturday. The announcement is on the Phoenix blog. The meeting is at 1 PM SLT in three regions; Rockcliffe I, Rockcliffe Library, and Agile 3D. Arrive early and divide up by name: A-I in Rockcliffe I J-R in Rockcliffe Library S-Z in Agile 3D Check your … Read more

#SL Server News Wk 50 Cont

Main Channel

This week the code from Le Tigre/Magnum rolled to the main channel. This is a server maintenance pack. It includes the LSL function llTransferLindenDollars(). The thread that links to is now about 5 pages long. The details of the function are:

  • Attempt to transfer amount of L$ from the owner of the object to ‘id’. Requires PERMISSION_DEBIT. Returns a key used in a matching transaction_result event for the success or failure of the transfer.
  • New LSL event: transaction_result(key id, integer success, string data) This event is triggered from an llTransfer* call (currently only llTransferLindenDollars).
  • id: matches the return value of the llTransfer call and if the transaction was a success will match the ‘transaction id’ shown in transaction history on secondlife.com
  • success: TRUE if the transfer succeeded otherwise FALSE.
  • data: On successful transactions will contain a CSV of destination ID and amount transferred. In failure cases it will contain an error tag on failure.
  • Error Tags for llTransferLindenDollars:
    • LINDENDOLLAR_ENTITYDOESNOTEXIST – The destination UUID is not a valid agent.
    • LINDENDOLLAR_INSUFFICIENTFUNDS – The source agent does not have enough L$ for the transfer
    • INVALID_AGENT – Destination agent is not a valid UUID
    • INVALID_AMOUNT – Amount is <= 0
    • THROTTLED – The scripted L$ throttle was hit for this object owner.
    • MISSING_PERMISSION_DEBIT – The script does not have debit permission
    • GROUP_OWNED – The object is group owned and thus can’t give money
    • TRANSFERS_DISABLED – L$ transfers are disabled in the region
    • EXPIRED – The simulator timed out waiting for a response from the back-end service.
    • SERVICE_ERROR – There was an error connecting to the back-end service

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    #SL Large Groups Won’t Load

    It seems there are some long term problems with large groups. Seems a large group is 12,500 members… yeah that’s a large group. Some people have pointed out in JIRA SVC-4968 that some much smaller groups run into similar problems.

    One user, Point Luminos, suggests that computer resources are the problem, not the viewer. Point has a rather modest computer, Duo Core2 E7500 with 4gb ram. Point tells us that he/she is editing a 36,000+ member list each day without a problem.

    However, users with more computer and smaller groups are running into the problem. That is more as in newer CPU and more ram. So, it probably is not just a computer resource problem.

    The comments are arguing about whether it is a resource problem on the client or a bug in the SL system. Since some can edit large lists and some can’t edit some not so large lists it suggests another problem than just a size limit or computer hardware.

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    #SL Mesh Pivot Point

    Getting pivot points in mesh has been a bit of problem. If you have ever made doors in Second Life you have probably run into pivot point problems. Creators working with mesh have the same problem. In 3D modeling programs we can set where we want a pivot point. The problem is that information does not upload … Read more