DGP4SL Store Closing

Darrius Gothly has closed up his in-world store due to the region owner/landlord running into problems.

Also, he is closing up his Market Place store in preparation to leaving Second Life™. Various subscription services are being withdrawn from the market. Subscriptions will not be renewed. Once they have all expired, Darrius is planning on departing SL.

DGP4Sl Gone...
DGP4SL Gone…

You can read his posting: Endings … And Beginnings.

Darrius sees things as many do that leave SL. He perceives the management of SL as messing things up and wanting to abandon SL and move on to new products. I think he is nuts. But, humans are capable of seeing only what they want to see. In spite of mountain ranges of evidence contrary to their opinions. 

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Second Life News 2013-32 #4

The third party viewer (TPV) development meeting was Friday August 9th. This is information from that meeting. This is usually the stuff that is fun to know.

TPV Developers Meeting 2013-32
TPV Developers Meeting 2013-32

Viewer Release Pipeline

There are currently 5 release candidates in the people line. Oz Linden says this is going to a larger number of candidates than he expects to be normal. This is a backlog of viewer work winding its way through the testing process.

The Vivox candidate viewer has made it all the way through the new process. It is now the new primary release for the SL Viewer 3.6.2-279258. The updates in that viewer are now being merged into the remaining candidate viewers. We should see those all updated during week 33.

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Second Life Liquid Mesh Early Warning

UPDATE: 2014/1 –  A newer version of Liquid Mesh called Fitted Mesh is now the standard for mesh clothes. Fitted Mesh is still in beta development in January 2014. Liquid Mesh clothes made pre-Fitted Mesh seem to be usable and are apparently not broken by the implementation of Fitted Mesh. So, Liquid Mesh is now a sort of support way to make mesh clothes.

Liquid Mesh is very very much not supported by the Lab. We hear this at the user group meetings. The Lindens are telling us repeatedly. In some ways the Lindens are getting a bit arrogant about the issue. Like if you didn’t pay attention, tough. We told you. That attitude will walk them into a wall.

Leg Muscle Test
Leg Muscle Test

The problem is the developers and residents don’t attend the user group meetings.

The image shows jeans made of Liquid Mesh. I was changing the leg muscle settings in Appearance. You can see the jeans changed per the Appearance settings.

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SL Materials Viewer 2013-32

We have a new version of the Materials Project Viewer as of August 8. It is version 3.6.3-279651. You can get the download here:  Official Alternate Viewers.

The Release Notes provides an impressive list of fixes, about 5.5 screens of JIRA items. There are 8 known problems listed. This is a significant improvement over the previous release.

This viewer is classed as a Project Viewer. So, if you opt’d in to use Release Candidate viewers you are NOT going to be running this one or any other ‘project’ viewers. At least I am pretty sure you won’t. So, what happens when you install this viewer? 

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Second Life Camera Scripts

I haven’t tried these nor do I know much about scripting Second Life™ cameras or making machinima. Yumi Murakami however seems to know a bunch. Yumi has posted scripts for the Bijocam on her Wiki User Page. See: User: Yumi Murakami/Bijocam And Other Camera Scripts. Scroll down to get to the scripts.

[vimeo 65670465]

M.A.G., Machinima Artist Guild, has an article about the BijoCam Construction System. This is an old article from back in 2009. At one time the Bijocam was in XStreet, the old market place for SL. You won’t find it on the current SL Market Place. Yumi released the source code August 7, 2013 and no longer sells the camera system.

In world I find the NeoVictoria SkyMall has a 3 part video tutorial on using the camera and controls. Visit the Machinima InfoHUB. These appear to be old video from the way things appear in SL. But, then the camera is old too.

You’ll find explanations of what the various LSL functions in the script do with the camera in the Wiki Category: LSL Camera.

Yumi added some new code, or at least newer code that was not in the BijoCam package.

I would think this would be something handy for any Machinimist. I am certain I’ve seen machinima made using these camera controls…

 

 

 

CtrlAltStudio Viewer 1.0.0.34218 Released

CtrlAltStudio Viewer is about 3D display. This release is a ‘Main Release’ version.

This viewer does a render for use with shutter glasses, nVidia 3D Vision.

3D Controls in CtrlAltStudio Viewer
3D Controls in CtrlAltStudio Viewer

David Rowe the programmer says this is the final release for now. As the Lab and Firestorm update their viewers he will be updating the CtrlAltSudio Viewer.

Earlier I had speculated that he would be headed toward the Oculus Rift. But, in the announcement he says he will be waiting for the Lab to provide Oculus Rift support. So, am wrong. But, he does seem to intended to add Oculus support when it arrives.

Currently there are some interesting things going on. David reports he has been told about someone using an NVIDIA Quadro FX 4500 Windows system, projecting onto a 9 foot screen (2.7m) using two Christie LX34 projectors through Polaroid filters…

Someone else is using 3DTV with the viewer.

David says, “GeForce Windows and GeForce Max OSX with NVIDIA 3D Vision appear to work well, at least with recent graphics chips.

You can download the viewer for Windows and Mac here: CtrlAltStudio Viewer 1.0.0.34218.

Note: to use 3D Vision software you need a monitor that can handle 120hz display. Most flat panels are 60hz.