One of my readers is into sailing. Sailors have been having some problems with region crossings. We all have. Region crossings are an old problem that the Lab has worked on for years. It is a complex problem unique to Second Life™. The current Havok upgrade arriving with Pathfinding is a concern for the sailors because of know problems, which lead to the following in-world note.
Hi. I’m a reader of your server and scripting blogs, an active sailor, and Head Race Director for one of the clubs.
I was talking yesterday to our Estate Owner who is contemplating a bulletin to our members warning about what I think some are calling “Hell week”.
I have not been in world as much as normal over the last couple of months because of RL. So, I’m not fully up to speed on what’s going on. I’ve done some spelunking around and think I’ve got a rough notion of the issues at a superficial level anyway. I’ve drafted a note (which I’m dropping on you) that we might send round to our members. I would really appreciate it if you could take a look at it and set me straight if I have got the situation wrong.
I’ll be checking Oskar’s forum for specifics on this week’s roll, I haven’t seen anything yet.
I won’t relate the attached note card. The preliminary bulletin ties Havok and Pathfinding to closely together, but it was pretty much right on and the sentiments understandable. There is a problem with Havok Physics Engine upgrades. The problem comes from how Havok handles moving-mesh-objects or dynamic objects like a vehicle or boat. The Havok people are constantly improving their system, as is every company that makes physics engines for games.

