Dolphin Viewer 3 – 3.3.13.24707

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Dolphin Viewer 3 has had a number of quick releases recently. Most of these are for fixing bugs. Recently there was a problem with shadows. That has been fixed in this release.

The announcement for this release is: Bugfix Release – Dolphin Viewer 3 3.3.13.24707.

You can find the downloads here: Dolphin Viewer Download.

The download is about 28mb and takes a couple of minutes.

The install is typical, nothing special.

The install saves all your settings. With Lighting & Shadows and Ambient Occlusion turned on with HIGH settings I get 20 to 25 FPS. Turning on Sun/Moon Shadows pulls me down to 16 to 18 FPS.

The shadows look pretty good.

One of the things I’m finding I enjoy is the feature in Preferences -> Dolphin 3 -> User Interface -> Allow Separate Search Terms on each Inventory Tab. Try it. You’ll like it.

 

4 thoughts on “Dolphin Viewer 3 – 3.3.13.24707

  1. “One of the things I’m finding I enjoy is the feature in Preferences -> Dolphin 3 -> User Interface -> Allow Separate Search Terms on each Inventory Tab. Try it. You’ll like it.” – Cool feature isn’t it? So Dolphin users can beta test that Firestorm feature before we release it…

    • Yeah… we can use the SL Viewer and wait for things to get released when it suites the Lab or we can use Firestorm and wait for FS/PH team to release things. Either way we wait.

  2. Sorry, i wanna ask something, is it safe to use http textures and http inventory? Cause i saw it in the preferences.

    • Safe? Yes. Performance depends on which region you are in and what your graphics settings are. Long draw distance in a crowded region can perform better on UDP (HTTP off).

      UDP does not have the error correction that HTTP does. So, the chance of cache corruption is higher. Inventory is likely to fail more often when HTTP is off. But, that is very much connection quality dependent. With a solid connection UDP can be faster.

      Some times this year the Lab will drop most of there UDP connection API’s and go only with HTTP.

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