The set of bones has changed to meet feedback from SL users. It isn’t all they want, but it is what can be done now.
Lifted [We are more than light]There was a neck-bone thing that users were on about. The problem is that adding bones within the chain of existing bones breaks legacy compatibility. An alternate option was figured out and added.
The TL:DR is that Second Life did not catch on because the rewards of Second Life didn’t cover the cost of the learning curve, in people’s perception. The article puts that much more convincing worlds.
Ryan covers how Sansar will be different and that it targets the ‘developer/game maker’ rather than the user. But, he never answers the question implied by the first half of the article.
So, interesting, but no great insights.
Danial writes far more about the article from the perspective of a resident of Second Life™ that lives through the times being discussed. (Click Daniel’s name at the top of this article.)
If you are a long time reader, you know I came from the Myst gaming community. I am a big fan of Myst Online: Uru Live. Cyan Worlds the maker of Uru has been working on a new game for a couple of years: OBDUCTION.
Most of the site is cleaned. I am running on all new plugins. Removing others. Everything is only 3 months old or newer. I still have a few to re-install. I’m still trying to figure out which search engines to block. I’m not familiar with European Arabic, and Asian engines.
The software I am using doesn’t organize information as well as it might. Plus timing is fuzzy. But, it is free and has some other features I like, so I’ll keep it.
Today you’ll notice the ads are back. They pay for my hosting. So, deal with them and know I appreciate your patience with them.
I’ve changed over to Google’s ReCAPTCHA. The other company providing Recaptcha was an advertising company and may have been part of the problem with my site. I think it is easier to use. Let me know.
I’ve managed to level up to level 15 and only get killed once. The game is fun. While some describe it as a sandbox MMO I would not suggest providing that description to Second Life™ users. Black Desert Online™ (BDO) players will not be wishing they knew Blender or Maya better. Nor have I seen what we would call ‘in-world building tools.’
Black Desert Online World Map – Small Part – March @016
While BDO is pretty much what I consider a typical buy-to-play mission and leveling game with the expected grinds, it is fun. There is a huge amount to learn and not much in the way of tutorials, well not in what I consider my usual sources. I should also say ‘English’ tutorials. There are lots of Japanese tutorials. I’ve also found that the US version of the game (English?) is different than the Japanese in minor ways. That button I need isn’t where the Japanese tutorial shows it. So, is that a language version thing or just changes in the game? I don’t know. But, the button ain’t there.