Project Bento Update 2016 w37

No video this week. I recorded one. But, it is too much of a mess to try and clean up.

Wetcat | The Book of Daniel - Fund-raising event ♥
Wetcat | The Book of Daniel – Fund-raising event ♥

There is a new Bento Viewer out: Second Life Bento Viewer version 5.0.0.319688. This is the one that came out earlier this week. It is in RC stage now. If you login with your ‘old’ Project Viewer, it should automatically update. If you log into the ADITI grid and update you may get a second update when you log into the main grid, AGNI. It will be the same viewer version you already got but, the viewer is confused so it updates again. Some people have seen their viewers update twice. 

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Second Life News 2016 w37

The main channels are getting a roll today, Tuesday. This update is described as a security update. The release notes describe the update a minor changes, logging changes.

[ kunst ] - Cinema lightbox
[ kunst ] – Cinema lightbox
The RC channels remain as is, no update.

Viewers

The main viewer remains 4.0.7.318301, as of this morning. The same as last week. 

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SpaceNavigator, Windows 10, and Second Life

3DConnexion has a Windows 10 driver for the SpaceNavigator, version 10.4.5 August 11, 2016. They come in 64-bit and 32-bit versions. If you are on Windows 10, you most likely are on 64-bit. Don’t worry about it too much. If you are on 32-bit and try to install 64-bit software/drivers the 64-bit software/driver will refuse to install.

I CAN HAS SPACENAVIGATOR?
I CAN HAS SPACENAVIGATOR?

Two years ago I got my SpaceNavigator (SN) and had a heck of a time getting it working as I wanted. So, I wrote the tutorial: 3DConnextion SpaceNavigator v10 for Second Life (8/2014). I used it as my guide for getting my SN working on my new Windows 10 machine.

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Second Life: Introduction/Beginner Tutorials

I like to have a collection of tutorials to which I can send new Second Life™ users. Every so often I update my in-world note card list. I give that to new players I meet.

Strawberry Singh has a series of introductory(?) videos and she is adding to and updating her collection. Her post Introduction to Second Life is pretty much an outline of those videos. She has done a good job of answering questions new users have. Including signup, downloading, and installing the viewer, something often missed by tutorial makers.

https://www.youtube.com/watch?v=7t3tNQ_53us

I find 1 or 2 posts a month in the Second Life Forum asking how to get into SL. These are people that signed up but somehow didn’t realize they needed to download the viewer. It has been a while since I signed up a new avatar. So, I don’t really understand how they miss understanding they need to download the ‘game’. I just know they do. And these are people that write well when posing their question. So, they aren’t mentally handicapped or simpletons.

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Second Life VOB Update

A day after I publish my server and viewer updates the Lab releases a new version of the Visual Outfits Browser (VOB) viewer: 4.0.8.319143.

New Visual Outfits Browser Project 2016-06-07
New Visual Outfits Browser Project 2016-06-07

You can download a copy from the Second Life Alternate Viewers page.

This viewer adds a tab to the Appearance Outfits panel. In that panel an image is associated with each outfit. You can take a snapshot, upload it, and use it for a thumbnail of the outfit. Yes, you do have to pay for the image upload, L$10 (US$0.04+/-). But, you can use an existing snapshot and save the L$10.

It is a nice feature. I have just under 300 outfits (today – I have demos in my want-to-get folder that will become outfits). Something like 150 are older classic avatar outfits (those will get converted to outfits using my mesh body or likely be deleted). But, 300 x L$10 = L$3,000 or US$11.50 for the photos. So, provided the Lab makes a profit on image storage, this could add a bit of income.

I did create the outfits over the 2+ years we have had the outfits feature. So, I’ll probably spend US$2 to $5 per year on outfit images.

Not everyone will do that and some will already have done it. There are those that have been storing an image of their outfits in inventory along with their outfits. But, the possible income from one additional outfit image per week per user… 52 images per year times say 600,000 users (31 million images) times say 50% (15.6 million images) being interested in how they look enough to be into outfits would give the Lab a gross income from Outfit Images of  15.6m x L$10/L$260/US$1 = $600k. From that we have figure out what percent of the Lab’s labor, electrical bill, hardware cost, any additional hardware cost, bandwidth cost… should be subtracted from that income.

I doubt this is a big money maker for the Lab… It is going to save me a bunch of time picking outfits.

Now… if I could have folders for outfits…