NiranV Releases a Prerelease

I’m confused about what ‘prerelease’ means. Whatever, another version of the NiranV Viewer is out. This is a short review of it. The download is only 33mb, but the download took 10 minutes. Testing my connection I find it has slowed down. My download speed has dropped from 31mb/sec to 2mb/sec. :/ I’ll have to sort that out.

Niran's Unique Login Screen

Download and Install

Other than being slow there is nothing special about the download. You’ll find it here: Source Forge Nirans Viewer Download.

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Dolphin Viewer 3 Update

Lance has a new release of the Dolphin viewer out: 3.2.1.22181. There isn’t much new in this release. The download is the same. Performance is the same.

Inventory

A fix from Firestorm has been adopted. It has to do with how Tool Tips work in Inventory. Tool Tips are the popup messages we see when hovering the cursor over an item for a few sections. The SL Viewer has an annoying trait of popping up a tip that contains an inventory item’s name and hiding the item below. The colors in SLV are such it can be confusing.

The Firestorm fix limits the popup to long names that do not fit within the inventory window. So, unless an item description runs out the right side of the panel, there is no popup, which is really nice, IMO. Plus the coloring is better.

Languages

Lance has included translations. Lance is fluent in German (native) and English. Those wanting other translations will need to help out. If you want to help, post a note in the Dolphin Viewer Forum.

Exodus Viewer Delayed

I hadn’t seen any new posts from the Exodus viewer. Taking a look at the Exodus blog I find that Ayamo Nozaki, the lead developer, had a hardware failure. Ayamo’s video card, an nVidia GTX 470, died. Until Ayamo can afford a new one, development is delayed.

If you want to help out, visit the blog: ExodusViewer.com. At the bottom of the post is a place to donate toward a new card for Ayamo. GTX 470’s go for US$150 to $250. A GTX 570 goes for US$240 to $350.

#SL Texture Loading Freeze

SH-2738 – Texture fetching freezes due to LLcurl. If you have seen textures refuse to download and/or rez completely you may be having a problem described in SH-2738. (There is no link because the JIRA item is one of the Lab’s private items. I should point out the JIRA tends to make items in some topics private, unless the Lindens remember to override it.)

Whatever the reason for privacy, this fix was included in an SL Viewer 3.2.5 build. Presumably it is in the Beta version of the viewer (246559) and later, but I can’t be sure. If you are having texture loading problems you may want to try the Beta version of the viewer.

Remember. The Beta is a beta and there is no guarantee it will work. It is a testing viewer, which means no whining about it. If you have a problem, file a JIRA report and send in your crash logs.

A related texture problem SH-2512 – Some avatar textures in welcome area never load on first visit. Could also be in this Beta release.

SH-1912 – Shiny metal texture characteristics entirely lost when Lighting and Shadows turned on. This fix could also be in the 3.2.5 version. Runitai made this fix in the Shining branch about 2 weeks ago. I see where it made it into the Dev Viewer (branch) about 12/12.

 

 

Firestorm-Phoenix QnA

The Firestorm-Phoenix team is going to have a Question and Answer secession this Saturday. The announcement is on the Phoenix blog.

Firestorm Release

The meeting is at 1 PM SLT in three regions; Rockcliffe I, Rockcliffe Library, and Agile 3D. Arrive early and divide up by name:

Check your script weight before linking. Get it as low as possible.

Bring your questions about the viewers and their future.

If you can’t make it, they will have a video available later.

#SL Server News Wk 50 Cont

Main Channel

This week the code from Le Tigre/Magnum rolled to the main channel. This is a server maintenance pack. It includes the LSL function llTransferLindenDollars(). The thread that links to is now about 5 pages long. The details of the function are:

  • Attempt to transfer amount of L$ from the owner of the object to ‘id’. Requires PERMISSION_DEBIT. Returns a key used in a matching transaction_result event for the success or failure of the transfer.
  • New LSL event: transaction_result(key id, integer success, string data) This event is triggered from an llTransfer* call (currently only llTransferLindenDollars).
  • id: matches the return value of the llTransfer call and if the transaction was a success will match the ‘transaction id’ shown in transaction history on secondlife.com
  • success: TRUE if the transfer succeeded otherwise FALSE.
  • data: On successful transactions will contain a CSV of destination ID and amount transferred. In failure cases it will contain an error tag on failure.
  • Error Tags for llTransferLindenDollars:
    • LINDENDOLLAR_ENTITYDOESNOTEXIST – The destination UUID is not a valid agent.
    • LINDENDOLLAR_INSUFFICIENTFUNDS – The source agent does not have enough L$ for the transfer
    • INVALID_AGENT – Destination agent is not a valid UUID
    • INVALID_AMOUNT – Amount is <= 0
    • THROTTLED – The scripted L$ throttle was hit for this object owner.
    • MISSING_PERMISSION_DEBIT – The script does not have debit permission
    • GROUP_OWNED – The object is group owned and thus can’t give money
    • TRANSFERS_DISABLED – L$ transfers are disabled in the region
    • EXPIRED – The simulator timed out waiting for a response from the back-end service.
    • SERVICE_ERROR – There was an error connecting to the back-end service

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