SLat Animation Tutorial

Medhue Simoni has put up a video tutorial on using Slat to make Second Life™ animations. He announced it in the SL forum: SLat Tutorial for Animations – 15 minutes. If you are into animation or have been thinking about it, check it out. [youtube D89x_xdBBG8] You can find SLat on Medhue’s site: Medhue Animations … Read more

New Major Firestorm Release 4.3.1.31155 Review

Yay! A new release of the Firestorm Viewer (FS) hit the net last night. You can read the team’s release announcement here: Firestorm Major Release 4.3.1.31155. This is a big release for the Firestorm team. It has lots of new features. Since the SL Viewer released a load of new features the FS team usually feels they can release their implementation of them.

Firestorm Splash Screen

Get your SL downloads for Windows, Mac, and Linux here: Firestorm Viewer Download.

For OpenSim use this link: OpenSim Firestorm Viewer Download. More about this later.

Download & Install

The files size for windows is about 40mb. The download is fast, taking only a couple of minutes.

With this and the last several releases the team has recommended a clean install, meaning remove the previous install. That of course wipes out your viewer settings.

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#SL Virtual Landmarks…

Landmark Tower – By: fakelvis – Flickr

We have movement on Virtual Landmarks. I’ve been writing about Virtual Landmarks since August 2012 when Toysoldier Thor proposed them (see SVC-8082). See: Virtual Landmarks. They are a feature that is on the Linden ‘would really like someday’ list. The last I’ve heard is they are not on the production schedule. This means there is a bunch of stuff ahead of them and no definitive priority has been set.

That no priority has been set means we have no idea when we may Virtual Landmarks (VLM) in Second Life™. But, Darrius Gothly has just written an article titled: Time To Push Second Life Forward – Virtual Landmarks. Obviously it is about VLM’s. It does a very good job of explaining the purpose of VLM’s. The best part is there is now a way to get VLM’s.

The Tech

Darrius and I have both compared VLM’s to URL’s that use a web site’s domain name, like blog.nalates.net. Somewhere there is a server that looks up that name and tells your computer where my web server is and how to connect. VLM’s in SL will need a server to provide a look up service too. It is setting up such a server that the Lab has yet to prioritize and start work on.

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Niran’s Viewer 2.0.4 (2321)Release Review

The 27th of November Niran released version 2.0.4 (2321). The download is about 50mb. Source Forge is the code and binary repository. You download from Source Forge. It was very slow this morning taking 15 minutes to download.

Nirans Viewer – 2.0.4 or 3.4.4?

I don’t use Niran’s viewer much anymore because Niran experiments with the user interface. I think that is a good thing, it just makes using the viewer inconvenient for me. I am forever in: where did ___(some control here)___ go mode. I needed to look at the viewer for another article I am working on, so I updated and checked it out.

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#SL LIQUID MESH is it a Real Solution?

JD Lewellyn tipped me about an announcement by RicoRacer Flux about a new release of mesh clothes named: LIQUID MESH. The release is timed for today, December 1, 2012. The basic take away is: Good but over hyped.

Redgrave Store

According to the announcement:

Really simple! Our new LIQUID MESH products automatically adjust to your body shape! That means no more changes to your shape needed!

But we went even further. The mesh also follows certain body shape sliders. That means you can even kind of resize our products along with your shape which is not possible with any other mesh till now.

…with LIQUID MESH you can adjust your mesh now also with sliders for:

Body Fat

Legs:
– Leg Muscles
– Butt Size
– Saddle Bags
– Knee Angle
– Foot Size (to change pants cuffs width)

Oddly they did not include a link to their store. I forget links too, so I won’t complain too much. I’ll just be more determined to try and remember to put my links in my articles.

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