This is fun and interesting.
Torley Linden is always fun.
Second Life and Virtual Worlds
Things about SL
This is fun and interesting.
Torley Linden is always fun.
This is the viewer that was the Oculus Rift enabled viewer for Second Life. Today, 6/21, I see that the viewer has been removed from the Third Party Viewer directory at the viewer maker’s request.

Early versions of the viewer were based on Linden Viewers and later versions on the Firestorm Viewer.
There is no current version of a viewer that supports the Oculus Rift, AFAIK. The Linden Viewer is in the process of being updated. But, we have not seen a release in over a year. Later this month the SSL/TLS security change will make the only available Linden made viewer with Oculus support about useless.
It is hard to say what the Lab’s priority is for getting a usable Oculus capable viewer out. We have known the Lab to pull people off the update project to handle problems they consider more pressing.
There is no roll to the main channel this week.

There is a Wednesday roll out. The RC channels Blue Steal and La Tigre are getting the same maintenance package, I think. Caleb is clear. I had to read the version numbers to decide. While Magnum is getting a new package with the same version number as Blue and Tigre.
This package has Minor internal changes and Tool Tip/Constant text fixes.
PS: Fix for BUG-18251, BUG-10979, and a cosmetic fix for Bento attachment points, per Simon Linden.
PPS: One crash fix, and some anti-griefing stuff.
PPPS: The griefing fix is changing ways the region works to try and stay running when attacked. Simon Linden: no, it’s nothing externally visible.
I’m not a Singularity user. I have been. I know many people on older hardware use Singularity. It seems if Firestorm doesn’t work well for you then Singularity is the other white meat. So, I am always curious what is happening with the Singularity Viewer.

The SLUniverse user Lord posts about updates to Singularity (post). A new post came up yesterday.
This week we find animators are having problems with the new sliders and bones when making animations. This problem is just being encountered. So, the extent and possible fixes are complete unknowns.
Vir Linden discusses some of the known problems at the beginning of the video. One of those is the bounce we often see the avatar make when adding attachments. The Lindens may have found a fix.
Well yay! I made it into the ADITI grid. The last couple of weeks there has been a problem logging into ADITI. Enough so that it has been a common question in the SL Forum ANSWERS section and a topic in various in-world groups.
The subject even came up in the Project Bento Meeting. The Lindens there, several, did not know there was a problem. They assured us it was not intentional. But, a couple of people had logged into ADITI prior to coming to the Bento meeting. Afterward I logged in for the Beta Server meeting. So, the problems may be over…
The video is just a look at the group meeting.