Project Bento AFTER the Meeting Discussion Secrets

I learned more about using Bento bones and animating after the meeting than I did during the meeting. The meeting lasted about 45 minutes. Discussion after the Lindens went back to work lasted over an hour. I broke my coverage into 2 videos. The meeting part is in the video here: Second Life: Project Bento 2016 Week 16. The ‘after’ meeting part is here:

I’ve trimmed the hour plus video down to 45± minutes by removing parts where there is no voice. This means you’ll notice some video jerks where I trimed out parts. You’ll have to watch the chat window too. You’ll hear some voice responses that are answers to questions and statements made in text/local chat that got trimmed out. You can see the text, you just don’t have to wait while it is typed. 

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Second Life Problems 2016-16

We always have problems. Second Life™ is far too complex a system to be perfect. Problems tend to range from unnoticed to really annoying. When you are around long enough some of the annoyances seem to come around again and again.

Broken3
Get Your S__f Together…

Most problems are just the symptoms. A fever is caused by; a cold, flu, or bacterial infection. Same symptom, different causes. While it is way uncommon to see a fixed problem return it happens. The nature of software development tends to promote losing a fix now and then. The usual reason for a problem returning is a fix for something else, a change, or an addition breaks something else.

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Second Life News Week 16

Servers

No roll out to the main channel this week. All three RC channels will get a new package. It will have a fix for Bug 11163llHTTPRequest returns 400 from some sims and not others. There are also some minor ‘improvements’, whatever those may be.

Get The Party Started
Get The Party Started

Viewers

The main release viewer is 4.0.3-312816. This is the HTTP/Co-routines viewer that rolled out not long ago. So, no change. 

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Why There Will Be No Jelly Babies in Second Life

For some time I’ve been writing about Jelly Babies or by a more geeky name, muted avatars. They are a major part of the RC Quick Graphics viewer. The muted avatars are still going to be part of the viewer, we just won’t be calling them Jelly Babies.

Render Auto Muting
Render Auto Muting

Jelly Babies is a trademarked name. So, the Lab won’t use it officially. Nor is it to appear in the SL Wiki or Knowledge Base. So, if we continue to call Jelly Babies Jelly Babies the new SL users won’t be able to find them in any of the SL reference material and documentation. Google won’t lead them to the right place and that is a real problem. If you can’t find it in Google, it doesn’t exist…

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Second Life: Strawberry’s Dance Meme

Strawberry Singh is a Second Life™ blogger, fashionista, maker of tutorials, and fun personality. This week she has a meme about dancing in SL. See: Dancing in Second Life 2016 Challenge!

Strawberry posted this and other videos on YouTube.  She also uploaded her 2014 dancing challenge. That popped up on my phone… The 2016 version is much sexier… 

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Second Life: April Fools on Who?

April Fool’s Day is definitely an American tradition. Even big corporations like Sony get in on it. This year Sony released a Proton Pack ala Ghost Busters fame. It isn’t surprising that Linden Lab’s Second Life crew got in on the spoofing too. But, it was a bit of a disaster. They did their best to make the best of it.

The video here is what happened to me when I logged in to go check out the spoof. They announced it here: Exclusive Message for Second Life Residents Available Inworld Today! The tease was this was something about Project Sansar. Also that it was exclusively for Second Life™ residents, so you gotta login to see it. They gave a link to SL Town Hall.

The video is 10+ minutes long. I don’t expect you to watch it, at least not all of it.

You can see I made it about 10 minutes before the viewer completely locked up… pretty much the entire computer. My avatar never actually puller herself together. Nor did many of the other avatars in the region… about 28 of them. You will see me open the World Map about time-mark 4:40 to get a population count. The mini map is showing way more than 28. But, the area is divided up into 4 regions with the common corners in the center of the stage. So, the region I first rez in had more than 28, but 6+ minutes of the time I was in the region with 28 other avatars and not rezzing.

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